Pêche
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- For a list of fish and their locations, see the Fish page.
- For an index to the completed fish collection, see Collections.
- For the guide to catch all fish, see Fishing Strategy.
- See also: Tackle, Bait
Fishing is a skill associated with catching fish with a fishing rod or by collecting things from crab pots.
Présentation et commandes
Pour lancer une canne à pêche dans un plan d'eau, maintenez enfoncé le bouton Utiliser l'outil (c'est-à-dire le bouton gauche de la souris sur PC ou le bouton X sur Xbox). Un compteur apparaît, indiquant jusqu'où ira la ligne. Relâchez pour lancer. Il est également possible de modifier légèrement le placement de la ligne à mi-course avec les touches de mouvement, ce qui vous permet de mieux contrôler la visée de la distribution.
Lorsqu'un poisson mord, le pomper se tortille et un point d'exclamation apparaît au-dessus de la tête du joueur. Cliquez sur le bouton gauche de la souris (ou sur le bouton X sur Xbox) pour démarrer le mini-jeu.
L'affichage du mini-jeu contient un rectangle vert mobile qui indique la zone d'effet de votre ligne de pêche. Le but du mini-jeu de pêche est de garder la petite icône de poisson dans le rectangle vert jusqu'à ce que la barre de progression à droite soit complètement remplie. Si l'icône du poisson se déplace au-dessus ou au-dessous du rectangle vert, la barre de progression diminue et le poisson s'échappe si la barre de progression atteint le bas.
Vous pouvez soulever le rectangle vert en appuyant sur le bouton Utiliser l'outil. Un clic plus lent maintient le vert en place lorsqu'il n'est pas en bas. Maintenez le bouton gauche de la souris pour le soulever à une vitesse croissante. Soyez prudent en le déplaçant, car il prend rapidement de l'élan et prend du temps à s'inverser, ce qui facilite le dépassement du poisson et la vidange de la barre de progression.
Lors de la capture, le nom du poisson et sa taille s'affichent. Les joueurs peuvent garder une trace du nombre de poissons qu'ils ont pêchés et de leur longueur record dans leur menu Collections.
Specific Mechanics
Types of Fish
The types of fish that you can find are determined by:
- the season
- the weather (i.e., sunny or rainy)
- the body of water where you are fishing
For example, the forest lake, the forest river, and the town river each contain their own types of fish, though there are some overlaps. You can see the full list on the Fishing Strategy page.
Also note that to catch the legendary fish, you have to fish on specific water tiles, but in general, the specific water tile does not matter.
Bar Size
The green rectangle increases in size with higher fishing skill level.
The upgraded fishing rods (i.e., Fiberglass Rod and Iridium Rod) do not affect the bar size. However, using the Training Rod does affect the bar size; it always gives you a bar size equivalent to level 5 fishing.
Casting Distance
The player's skill level determines the maximum possible casting distance, with increases happening at levels 1, 4, and 8. The actual casting distance will be a fraction of the maximum distance, based on the fullness of the mini-game casting meter. Any cast that is more than 99% of the maximum distance is highlighted by the text "Max". "Max" casts do not receive any special benefit.
Casts that land as far away from land (in any direction) as possible provide several benefits:
- The chances of catching trash decrease
- The quality of the fish is likely to be better
- The chances of hooking a difficult-to-catch fish is slightly larger
- Some high-quality treasure is only possible far from land
The actual length of the cast is less important than where the bobber lands. Standing as close to the water's edge allows casts to go further from land, as does avoiding locations with other nearby shores (e.g., try to fish where a river is as wide and straight as possible). The game considers any walkable surface, including bridges and piers, to be "land".
Fish Quality
The factors that influence fish quality are:
- Casts further from land produce better quality fish.
- Fishing skill (including any buffs from eating food) slightly improves fish quality.
- Randomness adds some variablity to the possible quality.
- Perfect catches improve the quality by one grade, as long as the fish was at least silver quality initially.
Bubbles
Sometimes, a pool of bubbles appears in the water. If you cast into them, sparkles appear to indicate that you have successfully landed in them. Bubbles grant two benefits:
- Fish bite much more quickly.
- The likelihood of catching rarer types of fish increases over water without bubbles.
Bubbles do not influence fish quality.
Perfect Catches
The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits:
- If it is a silver or gold quality fish, the quality of the fish is increased by one. (i.e., a silver fish becomes a gold fish, a gold fish becomes an iridium fish)
- The amount of experience awarded for catching the fish is multiplied by 2.4.
Making a perfect catch is the only way to get an iridium quality fish.
Energy
At fishing skill level 0, casting a fishing pole consumes 8 energy. Each subsequent fishing level decreases the amount of energy used by 0.1. (While the game shows whole numbers, internally it does not round numbers.) Thus, on the 10th cast at level 1 fishing, the game shows an energy cost of only 7 instead of 8. At level 10 fishing, all casts take (and show) costs of 7 energy.
Angled Casts
It is possible to slightly alter the line's placement mid-cast with the movement keys, allowing you better control over aiming the cast. Angling the cast is useful in two scenarios:
- In some non-standard fishing spots, it is necessary to angle the cast in order to get further from land.
- When bubbles spawn in an awkward location, it is sometimes necessary to angle the cast in order to get the bobble to land in them.
Time
- In single-player:
- Time is paused while the mini-game is active.
- Time is not paused during the animation when the casting bar is increasing.
- Time is not paused during the animation when the line is going out.
- Time is not paused during the animation when the fish is flying back towards you.
- Time is not paused during the popup that shows you what type of fish that you have caught.
- If you caught a treasure chest, time is paused while you look through the chest's inventory.
- In multiplayer, time is never paused.
- If you are attacked (for example, by a slime while fishing in the Secret Woods), the slime will continue to attack and damage you during the mini-game, even though the clock is paused.
- During the ice-fishing contest in the Festival of Ice, the contest timer is never paused even during the mini-game.
Fishing Poles
Image | Name | Cost | Improvements | Location | Requirements |
---|---|---|---|---|---|
Training Rod | 25po | Easier to use (only catches common Fish). | Buy from Willy's Fish Shop | ||
Bamboo Pole | 500po | Given to you by Willy Buy from Willy's Fish Shop |
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Fiberglass Rod | 1 800po | Able to use bait. | Buy from Willy's Fish Shop | Fishing Level 2 (You receive a letter the day after it becomes available) | |
Iridium Rod | 7 500po | Able to use bait & tackle. | Buy from Willy's Fish Shop | Fishing Level 6 (You receive a letter the day after it becomes available) |
Fishing Skill
Fishing Skill is increased by catching Fish, Trash, Seaweed, Green Algae, or White Algae with a Fishing Rod/Pole or by harvesting Crab Pots.
Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite.
Niveau 1 | Niveau 2 | Niveau 3 | Niveau 4 | Niveau 5 | |||
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Recettes fabrication : | Recettes fabrication : | Recettes fabrication / cuisine: | Recettes fabrication : | Choisir une profession : | |||
Distance de coulée augmentée d'une tuile | Appât
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Casier à crabes Plat de la mer
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Pêcheur*
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Trappeur
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Niveau 6 | Niveau 7 | Niveau 8 | Niveau 9 | Niveau 10 | |||
Recettes fabrication : | Recettes fabrication : | Recettes fabrication : | Recettes fabrication : | Pêcheur : | Trappeur : | ||
Leurre Piège flotteur
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Flotteur en liège Chasseur de trésor
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Bac à compost Ardillon Hameçon à leurre
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Aimant
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Pêcheur (maître)*
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Loup de mer
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Pirate
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Maître des leurres
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*Remarque : les traductions françaises de "Fisher" (niveau 5) et "Angler" (niveau 10) sont toutes deux "Pêcheur". Pour plus de clarté, ce wiki utilisera "Pêcheur (maître)" pour faire référence à la profession de niveau 10.
Experience Points
The amount of experience earned for each caught fish is as follows: [1]
XP = (Fish Quality + 1) * 3 + (Fish Difficulty / 3)
- Fish Quality = 0 for normal, 1 for silver, 2 for gold, or 4 for iridium
- Fish Difficulty is a number from 5-110, listed in the data file Fish.xnb.
For example, a regular quality sardine (difficulty 30) would net you (0 + 1) * 3 + (30 / 3) = 13XP.
XP is multiplied by 2.2 if you also catch a treasure chest, by 2.4 if the catch was "perfect" and by 5 if the catch was a Legendary fish. These multiplications stack, and are performed in order (first treasure chest, then perfect, then Legendary).
For example, catching a perfect Sardine with a treasure chest would earn you 13 * 2.2 = 28.6 (truncated to 28) XP, then 28 * 2.4 = 67.2 (truncated to 67) XP.
Catching a perfect gold quality Crimsonfish (difficulty 95) with a treasure chest would net you (2+1) * 3 + (95 / 3) = 40.67 (truncated to 40) base XP; 40 * 2.2 = 88XP; 88 * 2.4 = 211.2 (truncated to 211) XP; 211 * 5 = 1055 XP.
Crab pots earn you 5XP each time you collect from them, no matter what is collected.
Trash, algae and seaweed caught with the fishing pole earn 3 XP each.
Experience level is increased immediately upon harvesting a Crab Pot or catching an item with a fishing pole, but the "level up" window doesn't appear until after going to sleep.
The XP required for leveling up is the same as for all skills:
Lvl | Total Experience |
Total Sardines (No stars) |
Total Gold Star Legend Fish (225XP) |
Total Crab Pot |
---|---|---|---|---|
1 | 100 | 8 | 1 | 20* |
2 | 380 | 30 | 2 | 76 |
3 | 770 | 60 | 4 | 154 |
4 | 1300 | 100 | 6 | 260 |
5 | 2150 | 166 | 10 | 430 |
6 | 3300 | 254 | 15 | 660 |
7 | 4800 | 370 | 22 | 960 |
8 | 6900 | 531 | 31 | 1380 |
9 | 10000 | 770 | 45 | 2000 |
10 | 15000 | 1154 | 67 | 3000 |
*Note: The first level of fishing cannot normally be completed with Crab Pots, because the player does not have access to bait until level 2. If, however, the player befriends Linus, his four heart cutscene will give the recipe for Wild Bait, which can be used to bait crab pots at any Fishing Skill level.
In addition, three crab pots can be earned at any Fishing Level by completing the Paquet casier à crabes dans l'aquarium. Completing the bundle without playing the fishing mini-game (or using crab pots) requires 4 fish foraged from the beach and 1 crab obtained by killing crabs in the mines.
Note that an alternative method of gaining Fishing XP is by using Fish Ponds.
Food
Certain cooked dishes will temporarily increase fishing level.
Image | Nom | Description | Ingrédients | Énergie / Santé | Buff(s) | Durée de buff | Source de recette | Prix de vente
L'Escargot est considéré comme un poisson qui peut être trouvé dans de l'eau douce durant n'importe quelle saison en utilisant un Casier à crabes. Comme tous les poissons des casiers à crabes, il ne peut pas être mangé sauf s'il est cuisiné. CarteLes escargots peuvent être trouvés dans de l'eau douce. Cadeau
PaquetsL'escargot est une option pour le Paquet casier à crabes dans l'aquarium. Recettes
CoutureUn escargot peut être placé dans la bobine de la Machine à coudre dans la maison d'Emily et de Haley pour créer un Anorak. Étang à poissonsL'escargot peut être placé dans un Étang à poissons, où il se reproduira tous les 2 jours. La capacité initiale de l'étang est de 3 individus, mais cette capacité peut augmenter jusqu'à 10 en complétant 3 quêtes. Les premières productions possibles sont des oeufs jaunes d'escargot, des Algues vertes et divers déchets, mais de meilleurs objets peuvent apparaître à partir de 5 spécimens. Quêtes de l'étangLes poissons ne demandent que l'un des objets par quête (avec la quantité indiquée entre parenthèses).
Production de l'étang
QuêtesUn escargot peut être demandé par une Barbotte, un Achigan à grande bouche ou par une Carpe de minuit lors des quêtes des étangs à poissons afin d'augmenter la capacité d'accueil d'un même étang de 7 à 10. Historique
Fish Stew Fish Taco Lobster Bisque Maple Bar Seafoam Pudding Shrimp Cocktail Trout Soup |
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Treasure Chests
During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon . If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest.
The base chance of finding a chest is 15%. The probability can be increased with the Magnet (+15%), the Treasure Hunter (+5%) and the Pirate profession (+15%) for a total of 50% chance. It is further increased by daily Luck (+Luck/2).
The following is a list of all items that can be found inside Treasure Chests.
Item | Number in Chest | Fishing Level Required | Other Requirements |
---|---|---|---|
Coffre au trésor | 1 | 2+ | |
Minerai d'iridium | 1-2 | Must cast far from land | |
Minerai d'or | 1-24 | Must cast far from land | |
Minerai de fer | 1-24 | ||
Minerai de cuivre | 1-24 | ||
Bois | 1-24 | ||
Pierre | 1-24 | ||
Charbon | 1-24 | ||
Hameçon à leurre | 1 | 6+ | Must cast far from land |
Bait | 1-15 | ||
Appât sauvage | 2-10 | Must know the recipe for Wild Bait | |
Lost Book | 1 | Only if you've already found 1+ Lost Books, and the Museum's Library collection is not complete | |
Queue squelettique | 1 | 2+ | Only if you've already found 1+ artifacts |
Fossile de nautile | 1 | 2+ | Only if you've already found 1+ artifacts |
Fossile d'amphibiens | 1-2 | 2+ | Only if you've already found 1+ artifacts |
Poupée ancienne | 1 | 2+ | Only if you've already found 1+ artifacts |
Bijoux elfiques | 1 | 2+ | Only if you've already found 1+ artifacts |
Bâton à mâcher | 1 | 2+ | Only if you've already found 1+ artifacts |
Éventail décoratif | 1 | 2+ | Only if you've already found 1+ artifacts |
Oeuf de dinosaure | 1 | 2+ | Only if you've already found 1+ artifacts |
Disque rare | 1 | 2+ | Only if you've already found 1+ artifacts |
Épée ancienne | 1 | 2+ | Only if you've already found 1+ artifacts |
Cuillère rouillée | 1 | 2+ | Only if you've already found 1+ artifacts |
Éperon rouillé | 1 | 2+ | Only if you've already found 1+ artifacts |
Rouage rouillé | 1 | 2+ | Only if you've already found 1+ artifacts |
Statue de poulet | 1 | 2+ | Only if you've already found 1+ artifacts |
Graine ancienne | 1 | 2+ | Only if you've already found 1+ artifacts |
Outil préhistorique | 1 | 2+ | Only if you've already found 1+ artifacts |
Étoile de mer séchée | 1 | 2+ | Only if you've already found 1+ artifacts |
Ancre | 1 | 2+ | Only if you've already found 1+ artifacts |
Bris de verre | 1 | 2+ | Only if you've already found 1+ artifacts |
Flûte en os | 1 | 2+ | Only if you've already found 1+ artifacts |
Strange Doll | 1 | 2+ | |
Strange Doll | 1 | 2+ | |
Géode | 1-6 | ||
Géode gelée | 1-6 | ||
Géode de lave | 1-6 | Must cast far from land | |
Quartz de feu | 1-4 | 2+ | Must cast far from land |
Rubis | 1-4 | 2+ | Must cast far from land |
Émeraude | 1-4 | 2+ | Must cast far from land |
Larme gelée | 1-4 | 2+ | |
Jade | 1-4 | 2+ | |
Aigue-marine | 1-4 | 2+ | |
Cristal de terre | 1-4 | 2+ | |
Améthyste | 1-4 | 2+ | |
Topaze | 1-4 | 2+ | |
Diamant | 1-2 | 2+ | |
Tesson prismatique | 1 | 6+ | |
Mélange de graines | 1-3 | ||
Germez de riz | 2-10 | Spring only, not at The Beach | |
Neptune's Glaive | 1 | 2+ | |
Broken Trident | 1 | 2+ | |
Petite bague scintillante | 1 | 2+ | |
Petite bague magnétique | 1 | 2+ | |
Bague en améthyste | 1 | 2+ | |
Bague en topaze | 1 | 2+ | |
Bague en aigue-marine | 1 | 2+ | |
Bague de jade | 1 | 2+ | |
Bague d'émeraude | 1 | 2+ | |
Bague de rubis | 1 | 2+ | |
Anneau d'iridium | 1 | 2+ | |
Sneakers | 1 pair | 2+ | |
Rubber Boots | 1 pair | 2+ | |
Leather Boots | 1 pair | 2+ | |
Work Boots | 1 pair | 2+ | |
Combat Boots | 1 pair | 2+ | |
Tundra Boots | 1 pair | 2+ | |
Thermal Boots | 1 pair | 2+ | |
Dark Boots | 1 pair | 2+ | |
Firewalker Boots | 1 pair | 2+ | |
Genie Shoes | 1 pair | 2+ |
Achievements
There are 4 Achievements related to Fishing. Note that catching Green Algae, White Algae, or Seaweed counts towards these achievements.
- Fisherman (Catch 10 different fish)
- Ol' Mariner (Catch 24 different fish)
- Master Angler (Catch every fish)
- Mother Catch (Catch 100 fish)
References
- ↑ See Tools/FishingRod::doPullFishFromWater in the game code.
History
- 1.4 : Introduced Training Rod. Removed exploit where clicking the journal icon would pause time but still allow fish to bite.
Compétences et stats | |
---|---|
Compétences | Agriculture • Combat • Cueillette • Extraction minière • Pêche |
Stats | Attaque • Chance • Chance Crit. • Défense • Immunité • Magnétisme • Poids • Puissance Critique • Vitesse |