Modifications

20 octets ajoutés ,  29 août 2019 à 14:56
aucun résumé de modification
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|occupants = {{NPC|Dwarf}}
 
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}}Les'''Mines''' se situent dans la partie nord des [[Montagnes]] (au nord-est de la [[Scierie]] et à l'ouest de la [[Guilde des aventuriers]]). Elles sont inaccessibles à cause de débris rocheux jusqu'au 5ème jour du [[Printemps]] (année 1), où le [[Joueur]] reçoit une lettre.  
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}}Les '''Mines''' se situent dans la partie nord des [[Montagnes]] (au nord-est de la [[Scierie]] et à l'ouest de la [[Guilde des aventuriers]]). Elles sont inaccessibles à cause de débris rocheux jusqu'au 5ème jour du [[Printemps]] (année 1), où le [[Joueur]] reçoit une lettre.  
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Il y a un total de 120 étages ou niveaux dans les mines. La qualité (type) et la quantité de minerai augmentent au fur et à mesure que le joueur descend dans les Mines. Les Mines sont remplies de rochers et de parcelles terreuses. Les rochers peuvent être minés avec une [[Outils#Pioche|pioche]] afin d'obtenir des [[pierre]]s, des minerais et des [[Minéraux#Géodes|géodes]]. Une [[[Outils#Houe|houe]] peut être utilisée dans les parcelles terreuses pour collecter des [[minéraux]], des [[artefacts]], des minerais, de l'[[argile]] et des [[Carotte des cavernes|carottes des cavernes]].
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Il y a un total de 120 étages ou niveaux dans les mines. La qualité (type) et la quantité de minerai augmentent au fur et à mesure que le joueur descend dans les Mines. Les Mines sont remplies de rochers et de parcelles terreuses. Les rochers peuvent être minés avec une [[Outils#Pioche|pioche]] afin d'obtenir des [[pierre]]s, des minerais et des [[Minéraux#Géodes|géodes]]. Une [[Outils#Houe|houe]] peut être utilisée dans les parcelles terreuses pour collecter des [[minéraux]], des [[artefacts]], des minerais, de l'[[argile]] et des [[Carotte des cavernes|carottes des cavernes]].
    
Pour descendre dans les Mines, une échelle doit être trouvée à chaque étage. L'échelle apparaît parfois lorsque des rochers sont brisées ou après la défaite d'un ennemi (le fait de tuer des ennemis est l'option permettant de trouver l'échelle sans perdre d'endurance). Si un étage est "infesté" ou "envahi" par des monstres, tous les ennemis doivent être vaincus sur cet étage avant qu'une échelle n'apparaisse.
 
Pour descendre dans les Mines, une échelle doit être trouvée à chaque étage. L'échelle apparaît parfois lorsque des rochers sont brisées ou après la défaite d'un ennemi (le fait de tuer des ennemis est l'option permettant de trouver l'échelle sans perdre d'endurance). Si un étage est "infesté" ou "envahi" par des monstres, tous les ennemis doivent être vaincus sur cet étage avant qu'une échelle n'apparaisse.
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A [[Minecart]] is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the [[Community Center]] [[Bundles#Boiler Room|boiler room]] bundles or purchased from the [[Joja Community Development Form]].
 
A [[Minecart]] is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the [[Community Center]] [[Bundles#Boiler Room|boiler room]] bundles or purchased from the [[Joja Community Development Form]].
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==Floors==
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==Niveaux==
 
The Mines consist of 120 floors or levels. These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section (110-119) has a darker crimson theme.
 
The Mines consist of 120 floors or levels. These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section (110-119) has a darker crimson theme.
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==Ladders==
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==Echelles==
    
Ladders can be dropped from Monsters<ref name="laddermonsters" />, Rocks<ref name="ladderrocks" />, or spawned on load<ref name="ladderload" />
 
Ladders can be dropped from Monsters<ref name="laddermonsters" />, Rocks<ref name="ladderrocks" />, or spawned on load<ref name="ladderload" />
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Every rock hit has a base chance of 2% of spawning a ladder. This is adjusted by daily luck/5 (+/-10% / 5 = +/- 2%) and food buffs (every point of buff/100 i.e. each point of food buff adds 1%). The inverse of the number of rocks remaining after the rock is hit is added (e.g 5 rocks remaining - 1/5 = 0.2 = 20%, 100 rocks remaining = 1/100 = 0.01 = 1%). If no enemies remain then 4% is added. If this chance hits, then a ladder will spawn, and prevent further ladders spawning from rocks. If you are in the skull caverns there is a 20% chance that a shaft will spawn instead, and this does not prevent further ladders/shafts spawning from rocks
 
Every rock hit has a base chance of 2% of spawning a ladder. This is adjusted by daily luck/5 (+/-10% / 5 = +/- 2%) and food buffs (every point of buff/100 i.e. each point of food buff adds 1%). The inverse of the number of rocks remaining after the rock is hit is added (e.g 5 rocks remaining - 1/5 = 0.2 = 20%, 100 rocks remaining = 1/100 = 0.01 = 1%). If no enemies remain then 4% is added. If this chance hits, then a ladder will spawn, and prevent further ladders spawning from rocks. If you are in the skull caverns there is a 20% chance that a shaft will spawn instead, and this does not prevent further ladders/shafts spawning from rocks
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==Crates and Barrels==
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==Caisses et Tonneaux==
 
Crates and barrels in the mines drop items when destroyed at the following rates<ref name="barreldrop" />:
 
Crates and barrels in the mines drop items when destroyed at the following rates<ref name="barreldrop" />:
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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==Special Items==
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==Objets spéciaux==
 
The following are the special items that can be obtained from either crates and barrels or monsters carrying special items<ref name="specialitem" />
 
The following are the special items that can be obtained from either crates and barrels or monsters carrying special items<ref name="specialitem" />
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==Dirt Patches==
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==Parcelles terreuses==
 
The following table lists the chances of finding items available from dirt patches <ref name="itemdigchances" />. It doesn't matter if a [[Hoes|hoe]] or a [[Crafting#Bombs|bomb]] is used to dig the soil.
 
The following table lists the chances of finding items available from dirt patches <ref name="itemdigchances" />. It doesn't matter if a [[Hoes|hoe]] or a [[Crafting#Bombs|bomb]] is used to dig the soil.
 
{| class="wikitable sortable"  
 
{| class="wikitable sortable"  
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==Food==
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==Nourriture==
 
Shown below are foods with [[buffs]] that are useful when spelunking in the mines.  Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect.
 
Shown below are foods with [[buffs]] that are useful when spelunking in the mines.  Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect.
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|}<section end="usefulMineFood"/>
 
|}<section end="usefulMineFood"/>
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==Swarms==
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==Nuées==
 
If the screen becomes "misty", "glowy", or "foggy", several of the current level's flying monsters will spawn and attack.  Consuming [[Oil of Garlic]] will prevent these infestation fogs.
 
If the screen becomes "misty", "glowy", or "foggy", several of the current level's flying monsters will spawn and attack.  Consuming [[Oil of Garlic]] will prevent these infestation fogs.
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==Infested floors==
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==Niveaux infestés==
 
[[File:Overrun_Area.png|thumb|right|Entering an infested floor]]
 
[[File:Overrun_Area.png|thumb|right|Entering an infested floor]]
 
Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes [[Duggy|duggies]] that may be hidden under dirt patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message saying, "A way down has appeared").
 
Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes [[Duggy|duggies]] that may be hidden under dirt patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message saying, "A way down has appeared").
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Repeatedly visiting infested floors can be an excellent way to quickly achieve some of the [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]] at the [[Adventurer's Guild]].
 
Repeatedly visiting infested floors can be an excellent way to quickly achieve some of the [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]] at the [[Adventurer's Guild]].
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==The Mushroom Floor==
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==L'Etage aux Champignons==
 
[[File:The Mushroom Floor.jpg|thumb|right|120px|The Mushroom Floor]]
 
[[File:The Mushroom Floor.jpg|thumb|right|120px|The Mushroom Floor]]
 
Sometimes a floor in the lower section of the mine (levels 81-119) will have greatly increased spawns of [[Red Mushroom|red]] and [[Purple Mushroom|purple]] mushrooms. These floors will also notably have a variety of colored lanterns which usually includes at least one green lantern. Mushrooms will continue to respawn on that floor throughout the same game day (even if the player quits and restarts,) and so repeated trips can be made to collect a large number of mushrooms.
 
Sometimes a floor in the lower section of the mine (levels 81-119) will have greatly increased spawns of [[Red Mushroom|red]] and [[Purple Mushroom|purple]] mushrooms. These floors will also notably have a variety of colored lanterns which usually includes at least one green lantern. Mushrooms will continue to respawn on that floor throughout the same game day (even if the player quits and restarts,) and so repeated trips can be made to collect a large number of mushrooms.
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As of v1.3, mine floors sometimes reset in an unpredictable way, especially if playing in [[multiplayer]].  In singleplayer, there is a good chance that a mine floor will reset at the next 10-minute tick of the in-game clock, measured from the time the player leaves the floor.  In multiplayer, a mine floor may not reset until all players leave the floor, and the clock advances 10 minutes.
 
As of v1.3, mine floors sometimes reset in an unpredictable way, especially if playing in [[multiplayer]].  In singleplayer, there is a good chance that a mine floor will reset at the next 10-minute tick of the in-game clock, measured from the time the player leaves the floor.  In multiplayer, a mine floor may not reset until all players leave the floor, and the clock advances 10 minutes.
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==The Bottom of the Mines==
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==Le Fond des Mines==
 
On floor 120 of the Mines is the [[Skull Key]]. The skull key is used to open a door in a cave in [[The Desert]], leading to the [[Skull Cavern]]. It is also used to unlock the [[Junimo Kart]] arcade machine for play in [[The Stardrop Saloon]].
 
On floor 120 of the Mines is the [[Skull Key]]. The skull key is used to open a door in a cave in [[The Desert]], leading to the [[Skull Cavern]]. It is also used to unlock the [[Junimo Kart]] arcade machine for play in [[The Stardrop Saloon]].
  
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modifications