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Présentation et commandes
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{{TOC right|npt=y}}{{Traduire}}
----
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:''For a list of fish and their locations, see the [[Fish]] page.''
 +
:''For an index to the completed fish collection, see [[Collections#Fish|Collections]].''
 +
:''For the guide to catch all fish, see [[Fishing Strategy]].''
 +
:''See also: [[Tackle]], [[Bait]]''
 +
'''Fishing''' is a [[Skills|skill]] associated with catching [[fish]] with a [[Tools#Fishing Poles|fishing rod]] or by collecting things from [[Crab Pot|crab pots]].
 +
 
 +
==Présentation et commandes==
 
Pour lancer une canne à pêche dans un plan d'eau, maintenez enfoncé le bouton Utiliser l'outil (c'est-à-dire le bouton gauche de la souris sur PC ou le bouton X sur Xbox). Un compteur apparaît, indiquant jusqu'où ira la ligne. Relâchez pour lancer. Il est également possible de modifier légèrement le placement de la ligne à mi-course avec les touches de mouvement, ce qui vous permet de mieux contrôler la visée de la distribution.
 
Pour lancer une canne à pêche dans un plan d'eau, maintenez enfoncé le bouton Utiliser l'outil (c'est-à-dire le bouton gauche de la souris sur PC ou le bouton X sur Xbox). Un compteur apparaît, indiquant jusqu'où ira la ligne. Relâchez pour lancer. Il est également possible de modifier légèrement le placement de la ligne à mi-course avec les touches de mouvement, ce qui vous permet de mieux contrôler la visée de la distribution.
   Ligne 9 : Ligne 15 :  
Vous pouvez soulever le rectangle vert en appuyant sur le bouton Utiliser l'outil. Un clic plus lent maintient le vert en place lorsqu'il n'est pas en bas. Maintenez le bouton gauche de la souris pour le soulever à une vitesse croissante. Soyez prudent en le déplaçant, car il prend rapidement de l'élan et prend du temps à s'inverser, ce qui facilite le dépassement du poisson et la vidange de la barre de progression.
 
Vous pouvez soulever le rectangle vert en appuyant sur le bouton Utiliser l'outil. Un clic plus lent maintient le vert en place lorsqu'il n'est pas en bas. Maintenez le bouton gauche de la souris pour le soulever à une vitesse croissante. Soyez prudent en le déplaçant, car il prend rapidement de l'élan et prend du temps à s'inverser, ce qui facilite le dépassement du poisson et la vidange de la barre de progression.
   −
Lors de la capture, le nom du poisson et sa taille s'affichent. Les joueurs peuvent garder une trace du nombre de poissons qu'ils ont pêchés et de leur longueur record dans leur menu Collections.
+
Lors de la capture, le nom du poisson et sa taille s'affichent. Les joueurs peuvent garder une trace du nombre de poissons qu'ils ont pêchés et de leur longueur record dans leur menu [[Collections#Poisson|Collections]].
 +
 
 +
==Specific Mechanics==
 +
 
 +
===Types of Fish===
 +
The types of fish that you can find are determined by:
 +
* the season
 +
* the weather (''i.e.'', sunny or rainy)
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* the body of water where you are fishing
 +
 
 +
For example, the forest lake, the forest river, and the town river each contain their own types of fish, though there are some overlaps. You can see the full list on the [[Fishing Strategy#Time and Locations|Fishing Strategy]] page.
 +
 
 +
Also note that to catch the [[Fish#Legendary Fish|legendary fish]], you have to fish on specific water tiles, but in general, the specific water tile does not matter.
 +
 
 +
===Bar Size===
 +
The green rectangle increases in size with higher fishing skill level.
 +
 
 +
The upgraded fishing rods (''i.e.'', [[Fiberglass Rod]] and [[Iridium Rod]]) do '''not''' affect the bar size. However, using the [[Training Rod]] does affect the bar size; it always gives you a bar size equivalent to level 5 fishing.
 +
 
 +
===Casting Distance===
 +
The player's skill level determines the maximum possible casting distance, with increases happening at levels 1, 4, and 8.  The actual casting distance will be a fraction of the maximum distance, based on the fullness of the mini-game casting meter. Any cast that is more than 99% of the maximum distance is highlighted by the text "Max".  "Max" casts do not receive any special benefit.
 +
 
 +
Casts that land as far away from land (in any direction) as possible provide several benefits:
 +
* The chances of catching trash decrease
 +
* The quality of the fish is likely to be better
 +
* The chances of hooking a difficult-to-catch fish is slightly larger
 +
* Some high-quality [[#Treasure Chests|treasure]] is only possible far from land
 +
The actual length of the cast is less important than where the bobber lands.  Standing as close to the water's edge allows casts to go further from land, as does avoiding locations with other nearby shores (e.g., try to fish where a river is as wide and straight as possible).  The game considers any walkable surface, including bridges and piers, to be "land".
 +
 
 +
===Fish Quality===
 +
The factors that influence fish quality are:
 +
* Casts further from land produce better quality fish.
 +
* Fishing skill (including any buffs from eating food) slightly improves fish quality.
 +
* Randomness adds some variablity to the possible quality.
 +
* Perfect catches improve the quality by one grade, as long as the fish was at least silver quality initially.
 +
 
 +
[[File:FishZone.png|200px|thumb|right|Pool of Bubbles]]
 +
===Bubbles===
 +
Sometimes, a pool of bubbles appears in the water. If you cast into them, sparkles appear to indicate that you have successfully landed in them. Bubbles grant two benefits:
 +
* Fish bite much more quickly.
 +
* The likelihood of catching rarer types of fish increases over water without bubbles.
 +
 
 +
Bubbles do not influence fish quality.
 +
 
 +
===Perfect Catches===
 +
The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits:
 +
* If it is a silver or gold quality fish, the quality of the fish is increased by one. (''i.e.'', a silver fish becomes a gold fish, a gold fish becomes an iridium fish)
 +
* The amount of experience awarded for catching the fish is multiplied by 2.4.
 +
 
 +
Making a perfect catch is the only way to get an iridium quality fish.
 +
 
 +
===Energy===
 +
At fishing skill level 0, casting a fishing pole consumes 8 energy. Each subsequent fishing level decreases the amount of energy used by 0.1. (While the game shows whole numbers, internally it does not round numbers.) Thus, on the 10th cast at level 1 fishing, the game shows an energy cost of only 7 instead of 8. At level 10 fishing, all casts take (and show) costs of 7 energy.
 +
 
 +
===Angled Casts===
 +
It is possible to slightly alter the line's placement mid-cast with the movement keys, allowing you better control over aiming the cast. Angling the cast is useful in two scenarios:
 +
* In some non-standard fishing spots, it is necessary to angle the cast in order to get further from land.
 +
* When bubbles spawn in an awkward location, it is sometimes necessary to angle the cast in order to get the bobble to land in them.
 +
 
 +
===Time===
 +
* In single-player:
 +
** Time is paused while the mini-game is active.
 +
** Time is not paused during the animation when the casting bar is increasing.
 +
** Time is not paused during the animation when the line is going out.
 +
** Time is not paused during the animation when the fish is flying back towards you.
 +
** Time is not paused during the popup that shows you what type of fish that you have caught.
 +
** If you caught a treasure chest, time is paused while you look through the chest's inventory.
 +
* In [[multiplayer]], time is never paused.
 +
* If you are attacked (for example, by a [[Slimes|slime]] while fishing in the [[Secret Woods]]), the slime will continue to attack and damage you during the mini-game, even though the clock is paused.
 +
* During the ice-fishing contest in the [[Festival of Ice]], the contest timer is never paused even during the mini-game.
 +
 
 +
==Fishing Poles==
 +
<!--Note: This table is transcluded on the Tools page.-->
 +
<section begin="fishingrods" />
 +
{| class="wikitable"
 +
!Image
 +
!Name
 +
!Cost
 +
!Improvements
 +
!Location
 +
!Requirements
 +
|-
 +
|[[File:Training Rod.png|center]]
 +
|[[Training Rod]]
 +
|data-sort-value="25"|{{price|25}}
 +
|Easier to use (only catches common [[Fish]]).
 +
|Buy from Willy's [[Fish Shop]]
 +
|
 +
|-
 +
|[[File:Bamboo Pole.png|center]]
 +
|[[Bamboo Pole]]
 +
|data-sort-value="0500"|{{price|500}}
 +
|
 +
|Given to you by [[Willy]]<p>Buy from Willy's [[Fish Shop]]</p>
 +
|
 +
|-
 +
|[[File:Fiberglass Rod.png|center]]
 +
|[[Fiberglass Rod]]
 +
|data-sort-value="1800"|{{price|1800}}
 +
|Able to use [[Bait|bait]].
 +
|Buy from Willy's [[Fish Shop]]
 +
|[[File:Fishing Skill Icon.png|24px|link=]] Fishing Level 2<p>(You receive a letter the day after it becomes available)</p>
 +
|-
 +
|[[File:Iridium Rod.png|center]]
 +
|[[Iridium Rod]]
 +
|data-sort-value="7500"|{{price|7500}}
 +
|Able to use [[Bait|bait]] &amp; [[Tackle|tackle]].
 +
|Buy from Willy's [[Fish Shop]]
 +
|[[File:Fishing Skill Icon.png|24px|link=]] Fishing Level 6<p>(You receive a letter the day after it becomes available)</p>
 +
|}<section end="fishingrods" />
 +
 
 +
==[[File:Fishing_Skill_Icon.png|32px|link=]] Fishing Skill==
 +
<p>Fishing Skill is increased by catching [[Fish]], [[Trash]], [[Seaweed]], [[Green Algae]], or [[White Algae]] with a Fishing Rod/Pole or by harvesting [[Crab Pot]]s.</p>
 +
<p>Each level grants +1 Fishing Rod [[Skills#Proficiency|Proficiency]], increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite.</p>
 +
 
 +
{{:Fishing/Skill}}
 +
 
 +
==Experience Points==
 +
The amount of experience earned for each caught fish is as follows: <ref name="fishexp" />
 +
 
 +
<code>XP = (Fish Quality + 1) * 3 + (Fish Difficulty / 3)</code>
 +
:Fish Quality = 0 for normal, 1 for silver, 2 for gold, or 4 for iridium
 +
:Fish Difficulty is a number from 5-110, listed in the data file <tt>Fish.xnb</tt>.
 +
For example, a regular quality sardine (difficulty 30) would net you (0 + 1) * 3 + (30 / 3) = 13XP.
 +
 
 +
XP is multiplied by 2.2 if you also catch a treasure chest, by 2.4 if the catch was "perfect" and by 5 if the catch was a Legendary fish.  These multiplications stack, and are performed in order (first treasure chest, then perfect, then Legendary).
 +
 
 +
For example, catching a perfect Sardine with a treasure chest would earn you 13 * 2.2 =  28.6 (truncated to 28) XP, then 28 * 2.4 = 67.2 (truncated to 67) XP.
 +
<br />Catching a perfect gold quality Crimsonfish (difficulty 95) with a treasure chest would net you (2+1) * 3 + (95 / 3) = 40.67 (truncated to 40) base XP; 40 * 2.2 = 88XP; 88 * 2.4 = 211.2 (truncated to 211) XP; 211 * 5 = 1055 XP.
 +
 
 +
Crab pots earn you 5XP each time you collect from them, no matter what is collected.
 +
 
 +
Trash, algae and seaweed caught with the fishing pole earn 3 XP each.
 +
 
 +
Experience level is increased immediately upon harvesting a Crab Pot or catching an item with a fishing pole, but the "level up" window doesn't appear until after going to sleep.
 +
 
 +
The XP required for leveling up is the same as for all skills:
 +
{| class="wikitable"
 +
|-
 +
! Lvl
 +
! Total<br />Experience
 +
! Total Sardines<br />(No stars)
 +
! Total Gold Star Legend Fish<br />(225XP)
 +
! Total Crab Pot
 +
|-
 +
! 1
 +
| 100
 +
| 8
 +
| 1
 +
| 20*
 +
|-
 +
! 2
 +
| 380
 +
| 30
 +
| 2
 +
| 76
 +
|-
 +
! 3
 +
| 770
 +
| 60
 +
| 4
 +
| 154
 +
|-
 +
! 4
 +
| 1300
 +
| 100
 +
| 6
 +
| 260
 +
|-
 +
! 5
 +
| 2150
 +
| 166
 +
| 10
 +
| 430
 +
|-
 +
! 6
 +
| 3300
 +
| 254
 +
| 15
 +
| 660
 +
|-
 +
! 7
 +
| 4800
 +
| 370
 +
| 22
 +
| 960
 +
|-
 +
! 8
 +
| 6900
 +
| 531
 +
| 31
 +
| 1380
 +
|-
 +
! 9
 +
| 10000
 +
| 770
 +
| 45
 +
| 2000
 +
|-
 +
! 10
 +
| 15000
 +
| 1154
 +
| 67
 +
| 3000
 +
|}
 +
 
 +
<nowiki>*</nowiki>Note: The first level of fishing cannot normally be completed with [[Crab Pot]]s, because the player does not have access to [[bait]] until level 2.  If, however, the player befriends [[Linus]], his [[Linus#Four Hearts|four heart cutscene]] will give the recipe for [[Wild Bait]], which can be used to bait crab pots at any Fishing Skill level.
 +
 
 +
In addition, three crab pots can be earned at any Fishing Level by completing the {{Bundle|Crab|16|y}}.  Completing the bundle without playing the fishing mini-game (or using crab pots) requires 4 fish foraged from the beach and 1 crab obtained by killing crabs in the mines.
 +
 
 +
Note that an alternative method of gaining Fishing XP is by using [[Fish Pond]]s.
 +
 
 +
==Food==
 +
Certain [[Cooking|cooked dishes]] will temporarily increase fishing level.
 +
{{Recipes|header}}
 +
{{:Chowder|RecipeRow}}
 +
{{:Dish o' The Sea|RecipeRow}}
 +
{{:Escargot|RecipeRow}}
 +
{{:Fish Stew|RecipeRow}}
 +
{{:Fish Taco|RecipeRow}}
 +
{{:Lobster Bisque|RecipeRow}}
 +
{{:Maple Bar|RecipeRow}}
 +
{{:Seafoam Pudding|RecipeRow}}
 +
{{:Shrimp Cocktail|RecipeRow}}
 +
{{:Trout Soup|RecipeRow}}
 +
{{Recipes|footer}}
 +
 
 +
==Treasure Chests==
 +
During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon [[File:Fishing Treasure Chest.png|24px|class=inline]].  If obtained, the player is awarded a random bonus loot after catching the fish.  Losing the fish also loses the treasure chest.
 +
 
 +
The base chance of finding a chest is 15%. The probability can be increased with the [[Magnet]] (+15%), the [[Treasure Hunter]] (+5%) and the [[#Fishing Skill|Pirate profession]] (+15%) for a total of 50% chance. It is further increased by daily [[Luck]] (+Luck/2).
 +
 
 +
The following is a list of all items that can be found inside Treasure Chests.
 +
{| class="wikitable sortable" id="roundedborder"
 +
!Item
 +
!Number in Chest
 +
!Fishing Level Required
 +
!Other Requirements
 +
|-
 +
|{{name|Treasure Chest}}
 +
|1||2+||
 +
|-
 +
|{{name|Iridium Ore}}
 +
|1-2|| ||Must cast far from land
 +
|-
 +
|{{name|Gold Ore}}
 +
|1-24|| ||Must cast far from land
 +
|-
 +
|{{name|Iron Ore}}
 +
|1-24|| ||
 +
|-
 +
|{{name|Copper Ore}}
 +
|1-24|| ||
 +
|-
 +
|{{name|Wood}}
 +
|1-24|| ||
 +
|-
 +
|{{name|Stone}}
 +
|1-24|| ||
 +
|-
 +
|{{name|Coal}}
 +
|1-24|| ||
 +
|-
 +
|{{name|Dressed Spinner}}
 +
|1||6+ ||Must cast far from land
 +
|-
 +
|{{name|Bait|link=Bait (item){{!}}Bait}}
 +
|1-15|| ||
 +
|-
 +
|{{name|Wild Bait}}
 +
|2-10 ||||Must know the recipe for Wild Bait
 +
|-
 +
|{{name|Lost Book|link=Lost Books{{!}}Lost Book}}
 +
|1
 +
|
 +
|Only if you've already found 1+ Lost Books, and the [[Museum]]'s Library collection is not complete
 +
|-
 +
|{{name|Skeletal Tail}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Nautilus Fossil}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Amphibian Fossil}}
 +
|1-2||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Ancient Doll}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Elvish Jewelry}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Chewing Stick}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Ornamental Fan}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Dinosaur Egg}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Rare Disc}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Ancient Sword}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Rusty Spoon}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Rusty Spur}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Rusty Cog}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Chicken Statue}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Ancient Seed}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Prehistoric Tool}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Dried Starfish}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Anchor}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Glass Shards}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Bone Flute}}
 +
|1||2+||Only if you've already found 1+ artifacts
 +
|-
 +
|{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}}
 +
|1||2+||
 +
|-
 +
|{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}}
 +
|1||2+||
 +
|-
 +
|{{name|Geode}}
 +
|1-6|| ||
 +
|-
 +
|{{name|Frozen Geode}}
 +
|1-6|| ||
 +
|-
 +
|{{name|Magma Geode}}
 +
|1-6|| ||Must cast far from land
 +
|-
 +
|{{name|Fire Quartz}}
 +
|1-4||2+||Must cast far from land
 +
|-
 +
|{{name|Ruby}}
 +
|1-4||2+||Must cast far from land
 +
|-
 +
|{{name|Emerald}}
 +
|1-4||2+||Must cast far from land
 +
|-
 +
|{{name|Frozen Tear}}
 +
|1-4||2+||
 +
|-
 +
|{{name|Jade}}
 +
|1-4||2+||
 +
|-
 +
|{{name|Aquamarine}}
 +
|1-4||2+||
 +
|-
 +
|{{name|Earth Crystal}}
 +
|1-4||2+||
 +
|-
 +
|{{name|Amethyst}}
 +
|1-4||2+||
 +
|-
 +
|{{name|Topaz}}
 +
|1-4||2+||
 +
|-
 +
|{{name|Diamond}}
 +
|1-2||2+||
 +
|-
 +
|{{name|Prismatic Shard}}
 +
|1||6+||
 +
|-
 +
|{{name|Mixed Seeds}}
 +
|1-3|| ||
 +
|-
 +
|{{name|Rice Shoot}}
 +
|2-10 ||||[[Spring]] only, not at [[The Beach]]
 +
|-
 +
|{{name|Neptune's Glaive}}
 +
|1||2+||
 +
|-
 +
|{{name|Broken Trident}}
 +
|1||2+||
 +
|-
 +
|{{name|Small Glow Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Small Magnet Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Amethyst Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Topaz Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Aquamarine Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Jade Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Emerald Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Ruby Ring}}
 +
|1||2+||
 +
|-
 +
|{{name|Iridium Band}}
 +
|1||2+||
 +
|-
 +
|{{name|Sneakers}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Rubber Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Leather Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Work Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Combat Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Tundra Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Thermal Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Dark Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Firewalker Boots}}
 +
|1 pair||2+||
 +
|-
 +
|{{name|Genie Shoes}}
 +
|1 pair||2+||
 +
|}
 +
 
 +
==Achievements==
 +
There are 4 [[Achievements]] related to Fishing.  Note that catching [[Green Algae]], [[White Algae]], or [[Seaweed]] counts towards these achievements.
 +
*Fisherman (Catch 10 different [[fish]])
 +
*Ol' Mariner (Catch 24 different [[fish]])
 +
*Master Angler (Catch every [[fish]])
 +
*Mother Catch (Catch 100 [[fish]])
 +
 
 +
==References==
 +
<references>
 +
<ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref>
 +
</references>
 +
 
 +
==History==
 +
{{history|1.4|Introduced [[Training Rod]].  Removed exploit where clicking the journal icon would pause time but still allow fish to bite.}}
 +
 
 +
{{NavboxSkillsStats}}
 +
 
 +
[[Category:Fishing]]
 +
[[Category:Achievements]]
 +
 
 +
[[de:Fischen]]
 +
[[en:Fishing]]
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[[es:Pesca]]
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[[it:Pesca]]
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[[ja:釣り]]
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[[ko:낚시]]
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[[hu:Horgászás]]
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[[pt:Pesca]]
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[[ru:Рыбная ловля]]
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[[tr:Balıkçılık]]
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[[zh:钓鱼]]
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