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32 octets ajoutés ,  4 novembre 2021 à 19:05
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Remplacement de texte — « tt> » par « samp> »
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==Références==
 
==Références==
 
<references>
 
<references>
<ref name="itemdigchances">See <tt>MineShaft::checkForBuriedItem</tt> in the game code.</ref>
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<ref name="itemdigchances">See <samp>MineShaft::checkForBuriedItem</samp> in the game code.</ref>
<ref name="buffedmonsters">See <tt>Monster::parseMonsterInfo</tt> in the game code.</ref>
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<ref name="buffedmonsters">See <samp>Monster::parseMonsterInfo</samp> in the game code.</ref>
<ref name="ladderchance">See <tt>MineShaft::checkStoneForItems</tt> in the game code.</ref>
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<ref name="ladderchance">See <samp>MineShaft::checkStoneForItems</samp> in the game code.</ref>
<ref name="laddermonsters">See <tt>MineShaft::monsterDrop</tt> in the game code.</ref>
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<ref name="laddermonsters">See <samp>MineShaft::monsterDrop</samp> in the game code.</ref>
<ref name="ladderrocks">See <tt>MineShaft::checkStoneForItems</tt> in the game code.</ref>
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<ref name="ladderrocks">See <samp>MineShaft::checkStoneForItems</samp> in the game code.</ref>
<ref name="ladderload">See <tt>MineShaft::populateLevel</tt> in the game code.</ref>
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<ref name="ladderload">See <samp>MineShaft::populateLevel</samp> in the game code.</ref>
<ref name="barreldrop">See <tt>BreakableContainer::releaseContents</tt> in the game code.</ref>
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<ref name="barreldrop">See <samp>BreakableContainer::releaseContents</samp> in the game code.</ref>
<ref name="specialitem">See <tt>MineShaft::getSpecialItemForThisMineLevel</tt> in the game code.</ref>
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<ref name="specialitem">See <samp>MineShaft::getSpecialItemForThisMineLevel</samp> in the game code.</ref>
 
</references>
 
</references>
  
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