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16 539 octets ajoutés ,  13 février 2020 à 21:04
Ajout des versions ==1.4.1== à ==1.4.5==, Trad. des versions '1.02' et '1.03' et '1.07a' ainsi que des dates de publications.
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{{Traduire}}
 
{{Traduire}}
Stardew Valley est sorti sur Windows Pc le 26 Février 2016 après presque 4 ans de développement fermé. Les versions compatible pour Linux et MacOS sont sorties le 29 Juillet 2016 grâce à une mise à jour gratuire.  
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Stardew Valley est sorti sur Windows PC le 26 Février 2016 après presque 4 ans de développement fermé. Les versions compatibles pour Linux et MacOS sont sorties le 29 Juillet 2016 grâce à une mise à jour gratuite.  
    
''Pour une décomposition détaillée de la version console du jeu voir [[Historique de la version Console]].''
 
''Pour une décomposition détaillée de la version console du jeu voir [[Historique de la version Console]].''
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{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
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==1.4.5==
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Stardew Valley 1.4.5 a été [https://www.stardewvalley.net/new-update-for-android-and-hotfix-patch-for-pc/ publié] le 11 Février 2020.
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; Bugs réparés
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 +
:* Fixed an issue on Windows where the game would initialize incorrectly and start without audio.
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:* Fixed an issue where passable objects, such as torches, could block you from attacking enemies that are standing nearby.
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:* You can now reclaim the Ancient Seed crafting recipe from Gunther if you donated an Ancient Seed artifact and collected only the seed and not the recipe.
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:* Fixed an issue that would allow animals to walk on certain water tiles alongside some bridges.
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:* Wallpapers can no longer be used in place of items to be processed into artisan goods.
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:* Fixed the Lewis statue letter not granting its reward in the Simplified Chinese localization.
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==1.4.4==
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Stardew Valley 1.4.4 a été [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ publié] le 31 Janvier 2020.
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; Changements
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:* Adjusted dropped item pickups so that they’re more responsive for clients in multiplayer and will “rubber band back” to their previous locations less frequently.
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:* Adjusted item collection code so that machines tucked in corners can be refilled without using cursor mode.
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:* Added Elliott’s 14-heart not properly working in non-English languages.
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:* Fixed a data entry issue that caused some fish ponds to use incorrect data.
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:* Fixed the Shrimp Enthusiast Shirt applying the wrong shirt artwork.
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:* Fixed a softlock when watching the 2nd Fall movie in a non-English languages.
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:* Fixed the cursor not appearing in the level up profession selector if the Controller Style Menus option is toggled off while using a controller.
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:* Unsuccessfully crafting an unstackable item while already holding an item on your cursor no longer grants you credit for crafting it.
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:* Fixed an issue where Garden Pots would consume seeds without planting them if they were planted from more than a tile away.
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:* Fixed the color selector sliders on the Farmhand creation screen having incorrect navigation on controller.
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:* Fixed the logic for fruit tree obstruction checking the wrong tile.
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:* Fixed the dagger swipe sound effect repeating an extra time in multiplayer if another player is in the same area.
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:* Krobus will no longer get jealous if you gift characters you’re dating after he moves in.
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:* Penny now leaves Garden Pots alone in her 14 heart event.
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:* Fixed an issue that could cause Sam’s 6 heart event to soft-lock.
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:* The game now re-issues the player the Qi’s Challenge quest if they had previously opened the mail, but dismissed it without accepting the quest.
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:* Items placed in an ex’s room are now collected and placed in a chest after divorce.
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:* You can no longer give away quest items or non-giftable items during the Feast of the Winter Star.
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:* Adjusted some NPC gift reactions (Vincent and Jas now hate Triple Shot Espresso, Dwarf now loves Lemon Stone, and Sam now likes concession stand Joja Cola.)
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:* Adjusted Desert map so that crab pots placed in the water no longer render incorrectly, and objects can no longer be placed on top of the Desert Trader.
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:* Removed Catfish from Willy’s fishing quests during Winter, as it’s impossible to catch one without a Rain Totem.
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:* Fixed a crash that could occur on the host when a client connects to a game that was set to Friends or Invite Only that is now being hosted on a platform that doesn’t support those online modes.
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:* Fixed incorrectly looping ambient noise in the [[Secret Woods|Deep Woods]] at night.
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:* Fixed an issue where the Japanese localization’s dialogue for a spouse watering your crops would incorrectly show both gender variants of the text.
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:* Fixed the Simplified Chinese localization incorrectly showing Sunflower Seeds as a Fall only crop.
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:* Removed the ‘<‘ from the Simplified Chinese localization of the “Pet loves you” dialogue.
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:* Fixed an issue where Junimos would show an empty text bubble when bringing a bundle to the Junimo Hut after completing a bundle in Simplified Chinese or Korean.
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:* Fixed an issue where viewing the Junimo Note before learning to read it would cause certain text to permanently display much larger in the Simplified Chinese, Japanese, and Korean localizations
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:* Filled in some missing characters in the Korean fonts. This fixes some instances where an asterisk appears instead of a Korean character.
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:* Fixed a minor typo in Grandpa’s Note in the Korean localization.
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==1.4.3==
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Stardew Valley 1.4.3 a été [https://www.stardewvalley.net/1-4-3-bug-fix-patch-for-pc/ publié] le 13 Décembre 2019.
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; Bugs réparés
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:* Fixed an issue where you could collect multiples of a [[bundles]] reward in the [[community center]] if you closed the menu without collecting them.
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:* Fixed an issue where naming your [[pet]] the name of an NPC could have your pet appear on the calendar on that NPC’s birthday.
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:* Fixed an item duplication exploit when using the add to existing stacks button on an inventory with a full stack.
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:* Made some fixes to the Turkish localization.
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:* Fixed a bug in the Crafting Menu that could cause extra resources to be consumed in certain situations.
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:* Adjusted the Four Corners farm map to fix layering issue with buildings.
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:* Fixed a bug where you could enter the [[Wizard's Tower]] before unlocking the Community Center.
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:* Taking a map screenshot while the option to show menu backgrounds is on will no longer render the menu in the screenshot.
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:* Fixed an issue causing certain [[wallpaper]]s to grant a Lost Book when selected in the [[Catalogue]].
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:* Fixed an issue where you could get your grange score immediately after asking Lewis to judge your grange during the [[Stardew Valley Fair]].
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==1.4.2==
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Stardew Valley 1.4.2 a été [https://www.stardewvalley.net/1-4-2-bug-fix-patch-on-pc/ publié] le 4 Décembre 2019.
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; Changements
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:* Reverted placement rules introduced in 1.4.1 which prevented players from placing [[flooring]] or [[torch]]es on their spouse's porch tiles. Instead, spouses now ignore flooring and will "pop off" any torches that are placed on those tiles when they move there in the morning.
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; Bugs réparés
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:* Fixed the Crane Game crashing when it loads on Mac.
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:* Fixed [[workbench]]es not pulling items from [[chest]]s that are on rugs.
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:* Fixed [[Robin]] staying in bed if she was upgrading certain buildings on game load.
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:* Fixed a bug where buying a [[Magic Rock Candy|magic rock candy]], exiting to title, and then reloading the game would cause the candy to not re-appear in the shop.
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:* Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event.
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:* Fixed another way the club smash could cause the player to get "stuck" holding out a weapon.
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:* Fixed some issues where non-user-initiated mouse movements could cause changes in mouse button states to not register.
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:* Fixed a potential soft-lock if you passed out on another player's bed.
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:* Fixed the screen being partially faded out when [[Demetrius]] comes to ask about the farm cave.
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:* Fixed an issue where characters would greet you via speech bubble even if they weren't in the same location (e.g. Elliot welcoming you into his shack even though he's standing at the beach).
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:* Fixed being able to perform certain actions (like using a Return Scepter) during overnight farm events.
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:* Fixed farmers who are knocked out while holding an item not properly showing the knocked-out animation.
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:* Fixed an issue where the tool being upgraded at [[Clint]]'s could be set to an invalid value, causing [[Lewis]] to incorrectly send you a set of tools every night.
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:* Clicking the emoji menu toggle button on gamepad no longer shows the onscreen keyboard.
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:* Adjusted rumble on third-party controllers. This may not fully solve issues on certain third-party controllers, but will at least prevent states where the rumble is stuck on.
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==1.4.1==
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Stardew Valley 1.4.1 (précedemment connue comme la version 1.4.0.1, mais renommée pour la compatibilité avec SMAPI) a été [https://www.stardewvalley.net/1-4-bugfix-patch/ publié] le 2 Décembre 2019.
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 +
; Nouvelles fonctionnalités
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:* Added Gamepad Mode to the options menu. This has three values: "auto" (default) switches between keyboard/mouse depending on the last input; "force on" forces the game to use gamepad logic, similar to earlier versions of Stardew Valley; and "force off" disables the gamepad and can be used if you only play the game using keyboard/mouse.
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:* You can now buy the [[museum]] [[Scarecrow#Rarecrows|rarecrows]] from the [[Night Market]] after you've unlocked them.
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:* Some non-spouse NPC's now have custom movie ticket acceptance dialogue (in English only).
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; Changements d'équilibrage
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:* [[Explosive Ammo]] now costs 300g each in the [[Adventurer's Guild]], won't appear until you've unlocked the crafting recipe, and now only explodes with a 2-tile radius instead of 3.
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:* You can now only buy one piece of [[Magic Rock Candy]] per Thursday at the [[Desert Trader]].
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:* [[Iridium Ore]] abundance now increases much more slowly beyond level 100 of the [[Skull Cavern]].
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:* Weapon cooldowns now only happen if game time should pass.
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; Autres changements
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:* You can now buy recipes with a full inventory.
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:* [[Penny]]'s 14-heart event no longer removes placed dressers. Furniture that was supposed to be placed in an occupied tile is now added to the same chests Penny puts your objects in.
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:* [[Vincent]] now loves [[snail]]s.
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:* Adjusted shorts easter egg to give precedence to any normal interactions with the NPCs it affects (gifting, completing a quest, etc).
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:* Slightly optimized debris code.
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; Bugs réparés
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:* Fixed farmhands' separate wallets resetting to 500g if the host was playing on Linux or Mac.
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:* Fixed the incorrect ordering of NPC gift tastes, so tastes should now match 1.3.
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:* Fixed trash bear appearing on festival days (which could cause a potential crash).
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:* Fixed an issue where reclaiming the [[Insect Head]], [[Neptune's Glaive|Neptune's Glaive]], [[Forest Sword]], or [[Carving Knife]] from [[Marlon]] would cause [[Clint]] to appear to be upgrading that weapon, losing any tool already being upgraded.
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:* Fixed problem harvesting crops with the [[Golden Scythe|golden scythe]].
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:* Fixed being able to warp into the sewer on your [[horse]], causing you to warp into the void.
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:* Fixed an issue allowing [[torch]]es and [[flooring]] to be placed on the spouses's porch position, so they couldn't come outside.
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:* Fixed the [[Golden Scythe|golden scythe]] still appearing on the reaper after you've already received it.
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:* Fixed a minor issue where players who have connected to a game and are creating a character while an [[Achievements|achievement]] triggers would send a message saying "- has earned the '(Achievement Name)' achievement."
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:* Fixed a hole in the refurbished saloon room, which let players walk out of the map boundaries.
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:* Fixed an issue where a farmhand entering a freshly built [[cabin]] could cause the farmhand that owns it to spawn in the upper-left corner of the main farmer's farmhouse.
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:* Fixed [[Fish Pond|fish pond]] silhouettes being incorrect after clearing the pond in multiplayer.
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:* Fixed a typo causing plant [[seed]]s being removed from the inventory when unsuccessfully attempting to plant them outside of the farm.
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:* Fixed pre-1.4 untyped "[[Honey]]" items that were misnamed "Wild Honey"; they're now just converted to "Wild Honey" that stacks with other "Wild Honey" items.
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:* Fixed a crash when [[Tree Fertilizer]] recipe is added to a save that already has it.
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:* Fixed the dove subplot enemy leaving visual trails on the host's machine regardless of the location they were in.
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:* Fixed non-synchronization of items recovered from [[Marlon]] at the [[Adventurer's Guild]].
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:* Fixed the display name of [[Flounder]] in Russian being the same as [[Halibut]].
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:* Fixed a botched after-movie dialogue from [[Evelyn]].
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:* Fixed the direction of the fold on the Gi clothing items.
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:* Fixed [[Tea Sapling|tea saplings]] not being placeable on certain tiles on the farm.
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:* Fixed a crash when checking the calendar while engaged to another farmer that is currently disconnected from the game.
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:* Fixed problem where you could soft-lock a shop menu in an edge case scenario.
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:* Controller fixes:
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:** Fixed some inconsistencies with cursor placement when item stowing is on.
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:** Fixed an issue where using the trigger buttons to swap pages in the Junimo Bundle menu while holding an item would cause it to be lost.
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:** Fixed an issue in the quest log where if you moved the cursor right from the "back" button when viewing a quest description on the second or higher page of the quest log, the cursor would move to an invalid position.
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:** Highlighting a dropdown menu option in the options screen on the controller now snaps to the drop down button, no longer obscuring the text.
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:** When a dialogue question is asked, the first selectable option is now selected by default in controller mode, regardless of whether the controller-style menus option is enabled.
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:* Corrected the fix for the [[Stardew Valley Fair]] festival's petting zoo area appearing incorrectly if certain post-game conditions had been unlocked.
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:* Added a graceful fail state to the function that gets a [[wedding]] for the day in case there's a completely invalid farmer ID in the farmers list (potentially from a removed cabin).
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:* Players that could have missed increases to their max health, crafting recipes due to skipping combat skill levels will now earn them on level load.
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:* Pending level-ups are now removed from characters as they are applied, instead of all at once at the end of the night. That ensures that a character who gets disconnected/crashes during a level-up can now reapply their level-ups the next time they are connected.
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:* Adjusted the requirements to be able to respec a skill at the [[Statue of Uncertainty]] to allow users who have "missed levels" to reclaim their missed perks levels using it.
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:* Potential fix for switching over to the [[Scythe|scythe]] after using the club slam repeat quirk causing the next used tool to soft-lock the player in place.
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:* Fixed various typos.
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:* Fixed crash if a location no longer exists in the game, for players with residual mod data in their save file.
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:* Fixed the <tt>/friendAll</tt> debug command granting friendships to NPCs that aren't friendable, which could possibly cause issues on any game mechanics that randomly select a friend (e.g. daily quests).
    
==1.4==
 
==1.4==
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:* You can no longer load saves created in a newer version of the game than you have. (This will only affect future versions of the game.)
 
:* You can no longer load saves created in a newer version of the game than you have. (This will only affect future versions of the game.)
   −
; Multiplayer changes
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; Changements du mode Multijoueur
    
:* Added optional separate money in multiplayer.
 
:* Added optional separate money in multiplayer.
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:* Moving a Shipping Bin no longer leaves behind its lid for other players on a multiplayer farm.
 
:* Moving a Shipping Bin no longer leaves behind its lid for other players on a multiplayer farm.
   −
; Quality of life changes
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; Changements dans la qualité de vie
    
:* Added ability to rearrange the museum artifacts (without donating a new one).
 
:* Added ability to rearrange the museum artifacts (without donating a new one).
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:* Dropping an item when collecting rewards from Gunther now throws the item downwards instead of upwards, to prevent players without magnet rings from dropping items into out-of-reach positions.
 
:* Dropping an item when collecting rewards from Gunther now throws the item downwards instead of upwards, to prevent players without magnet rings from dropping items into out-of-reach positions.
   −
; Balance changes
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; Changements d'équilibrage
    
:* Fruit trees no longer need the surrounding tiles to be empty to increase in quality once fully grown.
 
:* Fruit trees no longer need the surrounding tiles to be empty to increase in quality once fully grown.
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:* Fixed the burglar's ring not affecting some monster loot items (those added programmatically).
 
:* Fixed the burglar's ring not affecting some monster loot items (those added programmatically).
   −
; Improved controller support
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; Amélioration du support pour manette
    
:* Added an on-screen keyboard to type into chat or text fields using the controller.
 
:* Added an on-screen keyboard to type into chat or text fields using the controller.
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:* Fixed chest color picker buttons being selectable if the color picker isn't shown.
 
:* Fixed chest color picker buttons being selectable if the color picker isn't shown.
   −
; Other changes
+
; Autres changements
    
:* Various copyediting, improved text, tweaked sprites, and tweaked map tiles.
 
:* Various copyediting, improved text, tweaked sprites, and tweaked map tiles.
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:* Fixed double cursor in the Stardew Valley Fair slingshot minigame, and disabled drawing of it when playing with controller.
 
:* Fixed double cursor in the Stardew Valley Fair slingshot minigame, and disabled drawing of it when playing with controller.
   −
; Other bug fixes
+
; Autres bugs réparés
    
:* All mine songs now show up in the Jukebox list.
 
:* All mine songs now show up in the Jukebox list.
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==1.3.36==
 
==1.3.36==
Stardew Valley 1.3.36 was [https://www.reddit.com/r/StardewValley/comments/ajf8jd/beta_branch_v1335_bugsdiscussion_new_languages/ posted to the beta channel] on 24 January 2019 and released on 01 March 2019.
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Stardew Valley 1.3.36 a été [https://www.reddit.com/r/StardewValley/comments/ajf8jd/beta_branch_v1335_bugsdiscussion_new_languages/ mis sur le canal bêta] le 24 Januvier 2019 et publié sur le canal principal le 01 Mars 2019.
   −
; Changes
+
; Changements
    
:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 
:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
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:* Removed translated map files under <tt>Content/Maps</tt> (translated tilesheets are now loaded automatically).
 
:* Removed translated map files under <tt>Content/Maps</tt> (translated tilesheets are now loaded automatically).
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed bug where music doesn't correctly play in the morning.
 
:* Fixed bug where music doesn't correctly play in the morning.
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{{collapse|Beta Versions (1.3.35–1.3.36)|content=&#32;
 
{{collapse|Beta Versions (1.3.35–1.3.36)|content=&#32;
; 1.3.36 beta (26 February 2019)
+
; 1.3.36 bêta (26 Février 2019)
    
:* Fixed bug where music doesn't correctly play in the morning.
 
:* Fixed bug where music doesn't correctly play in the morning.
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:* Fixed Junimos not disappearing after the final goodbye.
 
:* Fixed Junimos not disappearing after the final goodbye.
   −
; 1.3.35 beta (02 February 2019, didn't change version)
+
; 1.3.35 bêta (02 Février 2019, n'a pas changé de version)
    
:* Added Hungarian language.
 
:* Added Hungarian language.
 
:* Improved Korean font.
 
:* Improved Korean font.
   −
; 1.3.35 beta ([https://www.reddit.com/r/StardewValley/comments/ajf8jd/beta_branch_v1335_bugsdiscussion_new_languages/ 24 January 2019])
+
; 1.3.35 bêta ([https://www.reddit.com/r/StardewValley/comments/ajf8jd/beta_branch_v1335_bugsdiscussion_new_languages/ 24 Janvier 2019])
    
:* Added French, Italian, Korean, and Turkish languages.
 
:* Added French, Italian, Korean, and Turkish languages.
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==1.3.33==
 
==1.3.33==
Stardew Valley 1.3.33 was posted to the beta channel on 18 December 2018 and [https://steamcommunity.com/games/413150/announcements/detail/1696068721461656021 released] on 08 January 2019.
+
Stardew Valley 1.3.33 a été sorti sur le canal bêta le 18 Décembre 2018 et [https://steamcommunity.com/games/413150/announcements/detail/1696068721461656021 publié sur le canal principal] le 08 Janvier 2019.
   −
; Changes
+
; Changements
    
:* Improved performance in locations with lots of light sources (e.g. torches).
 
:* Improved performance in locations with lots of light sources (e.g. torches).
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:* Tweaked new "H" health icon.
 
:* Tweaked new "H" health icon.
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
 
:* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
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==1.3.32==
 
==1.3.32==
Stardew Valley 1.3.32 was released on 19 November 2018. (Versions 1.3.29–1.3.32 were all posted on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel], and are included in 1.3.32.)
+
Stardew Valley 1.3.32 a été publié le 19 November 2018. (Versions 1.3.29–1.3.32 ont toutes été postées sur le [https://stardewvalley.net/stardew-valley-v1-3-beta/ canal bêta], et sont inclues dans la version 1.3.32.)
   −
; Changes
+
; Changements
    
:* Optimised network performance.
 
:* Optimised network performance.
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:* Added [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.3.32|internal changes for modders]] (should have no effect on vanilla gameplay).
 
:* Added [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.3.32|internal changes for modders]] (should have no effect on vanilla gameplay).
   −
; Bug fixes
+
; Bug réparés
    
:* Fixed slimes not pouncing correctly.
 
:* Fixed slimes not pouncing correctly.
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:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
 
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
   −
{{collapse|Beta Versions (1.3.29–1.3.32)|content=&#32;
+
{{collapse|Bêta Versions (1.3.29–1.3.32)|content=&#32;
; 1.3.32 beta ([https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/page-15#post-3316063 14 November 2018])
+
; 1.3.32 bêta ([https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/page-15#post-3316063 14 Novembre 2018])
    
:* Added more ways for the host to unpause the server (by pressing ESC, B, Back).
 
:* Added more ways for the host to unpause the server (by pressing ESC, B, Back).
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:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
 
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
   −
; 1.3.31 beta (25 September 2018)
+
; 1.3.31 bêta (25 Septembre 2018)
    
:* Fixed junimos dropping crops on the floor instead of collecting them.
 
:* Fixed junimos dropping crops on the floor instead of collecting them.
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:* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 
:* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
   −
; 1.3.30 beta (18 September 2018)
+
; 1.3.30 bêta (18 Septembre 2018)
    
:* Fixed path and floor tiles rendering as 1x1 tiles instead of joining up in 1.3.29.
 
:* Fixed path and floor tiles rendering as 1x1 tiles instead of joining up in 1.3.29.
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:* Fixed an audio-related crash often caused when using bombs.
 
:* Fixed an audio-related crash often caused when using bombs.
   −
; 1.3.29 beta (21 August 2018)
+
; 1.3.29 bêta (21 Août 2018)
    
:* Experimental optimisations (might affect stability - expect 1.3.29 to be slightly less stable than other recent patches).
 
:* Experimental optimisations (might affect stability - expect 1.3.29 to be slightly less stable than other recent patches).
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==1.3.28==
 
==1.3.28==
Stardew Valley 1.3.28 was posted to the beta channel on August 10, 2018 and to the main channel on August 14, 2018.
+
Stardew Valley 1.3.28 a été publié sur le canal bêta le 10 Août 2018 et sur le canal principal le 14 Août 2018.
    
*Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 
*Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
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==1.3.27==
 
==1.3.27==
Stardew Valley 1.3.27 was [https://stardewvalley.net/stardew-valley-1-3-multiplayer-update-is-now-available/ released] on 01 August 2018. (Versions 1.3.3–1.3.26 were only posted on the beta channel, and are included in 1.3.27.)
+
Stardew Valley 1.3.27 a été [https://stardewvalley.net/stardew-valley-1-3-multiplayer-update-is-now-available/ publié] le 01 Août 2018. (Versions 1.3.3–1.3.26 ont été publiées sur le canal bêta, et sont inclues dans la version 1.3.27.)
   −
; New content
+
; Nouveau contenu
    
:* Added [[multiplayer]] over GOG, Steam, or LAN. This includes chat with custom emotes, and new [[Cabin]] buildings.
 
:* Added [[multiplayer]] over GOG, Steam, or LAN. This includes chat with custom emotes, and new [[Cabin]] buildings.
Ligne 853 : Ligne 1 008 :  
:* Added horse [[hats]].
 
:* Added horse [[hats]].
   −
; Balance changes
+
; Changements d'équilibrage
    
:* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 
:* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
Ligne 864 : Ligne 1 019 :  
:** some monsters will be stronger.
 
:** some monsters will be stronger.
   −
; Other changes
+
; Autres changements
    
:* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 
:* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
Ligne 878 : Ligne 1 033 :  
:* Improved Chinese translations.
 
:* Improved Chinese translations.
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed crops harvested with a [[scythe]] not giving XP.
 
:* Fixed crops harvested with a [[scythe]] not giving XP.
Ligne 897 : Ligne 1 052 :  
The above list shows changes compared to the previous 1.2.33 stable release. Here are the changes in individual beta builds:
 
The above list shows changes compared to the previous 1.2.33 stable release. Here are the changes in individual beta builds:
   −
; 1.3.27 beta (26 July 2018)
+
; 1.3.27 bêta (26 Juillet 2018)
    
:* Fixed changes to the NetList events we added for modding
 
:* Fixed changes to the NetList events we added for modding
 
:* Fixed gift limits not resetting sometimes in single-player
 
:* Fixed gift limits not resetting sometimes in single-player
   −
; 1.3.26 beta (24 July 2018)
+
; 1.3.26 bêta (24 Juillet 2018)
    
:* Fixed game freeze when Grandpa's event and witch event happen simultaneously.
 
:* Fixed game freeze when Grandpa's event and witch event happen simultaneously.
Ligne 928 : Ligne 1 083 :  
:* Added <tt>ValueAdded</tt>/<tt>ValueRemoved</tt> events to <tt>NetList</tt> for SMAPI.
 
:* Added <tt>ValueAdded</tt>/<tt>ValueRemoved</tt> events to <tt>NetList</tt> for SMAPI.
   −
; 1.3.25 beta (16 July 2018)
+
; 1.3.25 bêta (16 Juillet 2018)
    
:* Experimental network usage optimizations
 
:* Experimental network usage optimizations
Ligne 937 : Ligne 1 092 :  
:* Fixed game occasionally locking up on a black screen at 2am
 
:* Fixed game occasionally locking up on a black screen at 2am
   −
; 1.3.24 beta (10 July 2018)
+
; 1.3.24 bêta (10 Juillet 2018)
    
:* Fixed players stuck on "Connecting to online services..." screen
 
:* Fixed players stuck on "Connecting to online services..." screen
Ligne 951 : Ligne 1 106 :  
:* Fixed item debris duplication bug
 
:* Fixed item debris duplication bug
   −
; 1.3.23 beta (05 July 2018)
+
; 1.3.23 bêta (05 Juillet 2018)
    
:* Fixed <tt>timesReachedMineBottom</tt> flag never updated. This enables previously-inactive features once the player reaches the mine bottom:
 
:* Fixed <tt>timesReachedMineBottom</tt> flag never updated. This enables previously-inactive features once the player reaches the mine bottom:
Ligne 967 : Ligne 1 122 :  
:* Fix to stop fly buzzing sound when it dies
 
:* Fix to stop fly buzzing sound when it dies
   −
; 1.3.22 beta (03 July 2018)
+
; 1.3.22 bêta (03 Juillet 2018)
    
:* Fixed crash that occurred after 596 hours of gameplay
 
:* Fixed crash that occurred after 596 hours of gameplay
Ligne 991 : Ligne 1 146 :  
:* Fixed duplicate songs in the Jukebox menu
 
:* Fixed duplicate songs in the Jukebox menu
   −
; 1.3.21 beta (21 June 2018)
+
; 1.3.21 bêta (21 Juin 2018)
    
:* Fixed animal sounds playing outside of map
 
:* Fixed animal sounds playing outside of map
Ligne 1 004 : Ligne 1 159 :  
:* Fixed secret note #4 description fix
 
:* Fixed secret note #4 description fix
   −
; 1.3.20 beta (19 June 2018)
+
; 1.3.20 bêta (19 Juin 2018)
    
:* Fixed fish splash points not properly syncing
 
:* Fixed fish splash points not properly syncing
Ligne 1 029 : Ligne 1 184 :  
:* Clicking on the [[Quests|Journal]] icon no longer allows the player to stay awake past 2am
 
:* Clicking on the [[Quests|Journal]] icon no longer allows the player to stay awake past 2am
   −
; 1.3.19 beta (14 June 2018)
+
; 1.3.19 bêta (14 Juin 2018)
    
:* Fixed client crashing when joining game due to null quest
 
:* Fixed client crashing when joining game due to null quest
Ligne 1 045 : Ligne 1 200 :  
:* Fixed Pam disappearing (potential fix)
 
:* Fixed Pam disappearing (potential fix)
   −
; 1.3.18 beta (12 June 2018)
+
; 1.3.18 bêta (12 Juin 2018)
    
:* Fixed active players unable to cancel new player creation for farmhands
 
:* Fixed active players unable to cancel new player creation for farmhands
Ligne 1 061 : Ligne 1 216 :  
:* Fixed machines producing 'empty' products
 
:* Fixed machines producing 'empty' products
   −
; 1.3.17 beta (07 June 2018)
+
; 1.3.17 bêta (07 Juin 2018)
    
:* Fixed farmhands not being able to interact with bundles inside community center
 
:* Fixed farmhands not being able to interact with bundles inside community center
Ligne 1 076 : Ligne 1 231 :  
:* Added feature:  Invite code now copyable to clipboard
 
:* Added feature:  Invite code now copyable to clipboard
   −
; 1.3.16 beta (05 June 2018)
+
; 1.3.16 bêta (05 Juin 2018)
    
:* Fixed 'introductions' quest tracking the wrong number of villagers for farmhands.
 
:* Fixed 'introductions' quest tracking the wrong number of villagers for farmhands.
Ligne 1 092 : Ligne 1 247 :  
:* Fixed horses vanishing when warping between two quickly.
 
:* Fixed horses vanishing when warping between two quickly.
   −
; 1.3.15 beta (30 May 2018)
+
; 1.3.15 bêta (30 Mai 2018)
    
:* Break-up event is now less harsh.
 
:* Break-up event is now less harsh.
Ligne 1 101 : Ligne 1 256 :  
:* Fixed monster cries being heard outside of the mines.
 
:* Fixed monster cries being heard outside of the mines.
   −
; 1.3.14 beta (25 May 2018)
+
; 1.3.14 bêta (25 Mai 2018)
    
:* Added a quest to hint at the magnifying lens.
 
:* Added a quest to hint at the magnifying lens.
Ligne 1 109 : Ligne 1 264 :  
:* Fixed crash when selling many items to Pierre or through the shipping bin.
 
:* Fixed crash when selling many items to Pierre or through the shipping bin.
   −
; 1.3.13 beta (24 May 2018)
+
; 1.3.13 bêta (24 Mai 2018)
    
:* Added separate chests in the mines for each player.
 
:* Added separate chests in the mines for each player.
Ligne 1 120 : Ligne 1 275 :  
:* Fixed horse-related bugs with movement between screens/clipping.
 
:* Fixed horse-related bugs with movement between screens/clipping.
   −
; 1.3.12 beta (22 May 2018)
+
; 1.3.12 bêta (22 Mai 2018)
    
:* Fixed all players seeing milking messages.
 
:* Fixed all players seeing milking messages.
Ligne 1 131 : Ligne 1 286 :  
:* Fixed erroneous thunderstorm weather forecast in summer.
 
:* Fixed erroneous thunderstorm weather forecast in summer.
   −
; 1.3.11 beta (16 May 2018)
+
; 1.3.11 bêta (16 Mai 2018)
    
:* Fixed beds regenerating energy in single player.
 
:* Fixed beds regenerating energy in single player.
Ligne 1 146 : Ligne 1 301 :  
:* Fixed weather report always sunny after reload.
 
:* Fixed weather report always sunny after reload.
   −
; 1.3.10 beta (09 May 2018)
+
; 1.3.10 bêta (09 Mai 2018)
    
:* Fixed only LAN option being available at join screen.
 
:* Fixed only LAN option being available at join screen.
Ligne 1 167 : Ligne 1 322 :  
:* Fixed freeze if all players are not in bed by 2am.
 
:* Fixed freeze if all players are not in bed by 2am.
   −
; 1.3.9 beta (04 May 2018)
+
; 1.3.9 bêta (04 Mai 2018)
    
:* Visual C++ redistributable update to partially fix the "LAN Only" connection issue.
 
:* Visual C++ redistributable update to partially fix the "LAN Only" connection issue.
Ligne 1 173 : Ligne 1 328 :  
:* Fixed crash when interacting with farm animals left outside.
 
:* Fixed crash when interacting with farm animals left outside.
   −
; 1.3.8 beta (04 May 2018)
+
; 1.3.8 bêta (04 Mai 2018)
    
:* Fixed glitching crab pot graphic.
 
:* Fixed glitching crab pot graphic.
Ligne 1 183 : Ligne 1 338 :  
:* Fixed inability to get Craft Master achievement in single player.
 
:* Fixed inability to get Craft Master achievement in single player.
   −
; 1.3.7 beta (03 May 2018)
+
; 1.3.7 bêta (03 Mai 2018)
    
:* Fixed the floor appearance being set to default and becoming unchangeable.
 
:* Fixed the floor appearance being set to default and becoming unchangeable.
 
:* Fixed connection issues forcing host to be inside player cabin.
 
:* Fixed connection issues forcing host to be inside player cabin.
   −
; 1.3.6 beta (03 May 2018)
+
; 1.3.6 bêta (03 Mai 2018)
    
:* Fixed wallpaper disappearing and not applicable.
 
:* Fixed wallpaper disappearing and not applicable.
Ligne 1 198 : Ligne 1 353 :  
:* Fixed crash passing between maps while another player is on a loading screen.
 
:* Fixed crash passing between maps while another player is on a loading screen.
   −
; 1.3.5 beta (02 May 2018)
+
; 1.3.5 bêta (02 Mai 2018)
    
:* Fixed moving cabins/buildings causing issues ''in singleplayer only''. (This feature was temporarily disabled in multiplayer to troubleshoot issues.)
 
:* Fixed moving cabins/buildings causing issues ''in singleplayer only''. (This feature was temporarily disabled in multiplayer to troubleshoot issues.)
Ligne 1 208 : Ligne 1 363 :  
:* Fixed the crash after leaving game at earning screen.
 
:* Fixed the crash after leaving game at earning screen.
   −
; 1.3.4 beta (01 May 2018)
+
; 1.3.4 bêta (01 Mai 2018)
    
:* Fixed the eating prompt appearing when placing an item on a sign.
 
:* Fixed the eating prompt appearing when placing an item on a sign.
Ligne 1 225 : Ligne 1 380 :  
:* Fixed crash when striking a ready-to-harvest cask with a tool.
 
:* Fixed crash when striking a ready-to-harvest cask with a tool.
   −
; 1.3.3 beta (30 April 2018)
+
; 1.3.3 beta (30 Avril 2018)
   −
:* First public 1.3 beta.
+
:* First public 1.3 bêta.
 
}}
 
}}
    
==1.2.33==
 
==1.2.33==
Stardew Valley 1.2.33 was a small bugfix patch released on 10 July 2017.
+
Stardew Valley 1.2.33 était un petit correctif de bugs publié le 10 Juillet 2017.
   −
; Changes
+
; Changements
    
:* Fixed Linux/Mac builds distributing with MonoGame-built content instead of XNA-built content (which made modding more difficult).
 
:* Fixed Linux/Mac builds distributing with MonoGame-built content instead of XNA-built content (which made modding more difficult).
    
==1.2.32==
 
==1.2.32==
Stardew Valley 1.2.32 was a small bugfix patch released on 10 July 2017.
+
Stardew Valley 1.2.32 était un petit correctif de bugs publié le 10 Juillet 2017.
   −
; Bug fixes
+
; Bugs réparés
    
:* [http://community.playstarbound.com/threads/linux-steam-disk-write-error-fix.135256/ Fixed Linux install failing due to broken symlink in 1.2.31].
 
:* [http://community.playstarbound.com/threads/linux-steam-disk-write-error-fix.135256/ Fixed Linux install failing due to broken symlink in 1.2.31].
Ligne 1 246 : Ligne 1 401 :     
==1.2.31==
 
==1.2.31==
Stardew Valley 1.2.31 was a small bugfix patch released on 7 July 2017.
+
Stardew Valley 1.2.31 était un petit correctif de bugs publié le 7 juillet 2017.
<!-- commented out by margotbean 02 December 2018, see talk page for explanation
+
<!-- commenté par margotbean le 02 Décembre 2018, voir sa [[:en:User talk:Margotbean|page Anglaise de discussion]] pour explications (sélectionner les Archives correspondantes)
; Changes
+
 
 +
; Changements
    
:* [[Hats|Hat]] descriptions now say which achievement they're for.-->
 
:* [[Hats|Hat]] descriptions now say which achievement they're for.-->
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed crashes related to use of slot machines.
 
:* Fixed crashes related to use of slot machines.
Ligne 1 267 : Ligne 1 423 :     
==1.2.30==
 
==1.2.30==
Stardew Valley 1.2.30 was released on 12 May 2017.
+
Stardew Valley 1.2.30 a été publié le 12 Mai 2017.
   −
; Changes
+
; Changements
    
:* The window mode preference is now shared between all save files.
 
:* The window mode preference is now shared between all save files.
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed crash when the game switches window mode while loading a save.
 
:* Fixed crash when the game switches window mode while loading a save.
    
==1.2.29==
 
==1.2.29==
Stardew Valley 1.2.29 was released on 02 May 2017. (Versions 1.2.27–1.2.28 were only posted to the Steam beta channel, and are included in 1.2.29.)
+
Stardew Valley 1.2.29 a été publié le 02 Mai 2017. (Versions 1.2.27–1.2.28 ont uniquement été mises en ligne sur le canal bêta de Steam, et sont inclus dans la version 1.2.29.)
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed crashes while loading save files.
 
:* Fixed crashes while loading save files.
Ligne 1 287 : Ligne 1 443 :     
==1.2.26==
 
==1.2.26==
Stardew Valley 1.2.26 was [http://stardewvalley.net/stardew-valley-1-2-is-here/ released] on 24 April 2017 with in-game support for six new languages. Beta versions were [http://stardewvalley.net/stardew-valley-localization-feedback/ posted to the Steam beta channel] starting 07 February 2017.
+
Stardew Valley 1.2.26 a été [http://stardewvalley.net/stardew-valley-1-2-is-here/ publié] le 24 Avril 2017 avec une prise en charge de six nouvelles langues dans le jeu. Les versions bêtas furent [http://stardewvalley.net/stardew-valley-localization-feedback/ mises en ligne sur le canal bêta de Steam] à partir du 07 Février 2017.
   −
; Changes
+
; Changements
    
:* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 
:* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
Ligne 1 297 : Ligne 1 453 :  
:* Exit to Title has returned.
 
:* Exit to Title has returned.
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed lighting shader not covering the whole screen on Mac and Linux.
 
:* Fixed lighting shader not covering the whole screen on Mac and Linux.
Ligne 1 312 : Ligne 1 468 :  
The above list shows changes compared to the previous 1.11 stable release. Here are the changes in individual beta builds:
 
The above list shows changes compared to the previous 1.11 stable release. Here are the changes in individual beta builds:
   −
; 1.2.26 beta
+
; 1.2.26 bêta
    
:* Left/right gamepad controls can be used to move the color picker now (using triggers for this was unintuitive)
 
:* Left/right gamepad controls can be used to move the color picker now (using triggers for this was unintuitive)
Ligne 1 319 : Ligne 1 475 :  
:* Audio is loaded earlier on in initialization now, which might resolve some startup crashes
 
:* Audio is loaded earlier on in initialization now, which might resolve some startup crashes
   −
; 1.2.25 beta
+
; 1.2.25 bêta
    
:* Fixed broken Mac OS X app directory structure causing crashes on launch
 
:* Fixed broken Mac OS X app directory structure causing crashes on launch
 
:* Reverted the change to the ordering of Steam SDK initialization and audio loading, which is believed to have caused an increase in crashes on launch for some players
 
:* Reverted the change to the ordering of Steam SDK initialization and audio loading, which is believed to have caused an increase in crashes on launch for some players
   −
; 1.2.21–24 beta (1.2.21–23 weren't released separately)
+
; 1.2.21–24 bêta (1.2.21–23 n'ont pas été publiées séparemment)
    
:* Fix snappy menu controls breaking the grange display menu
 
:* Fix snappy menu controls breaking the grange display menu
Ligne 1 334 : Ligne 1 490 :  
:* Fixed a couple of rare crashes that could have occurred at any time during the game
 
:* Fixed a couple of rare crashes that could have occurred at any time during the game
   −
; 1.2.19–20 beta (1.2.19 wasn't released separately)
+
; 1.2.19–20 bêta (1.2.19 n'ont pas été publiées séparemment)
    
:* Fixed a few more situations where the cursor would show up unnecessarily when using a gamepad
 
:* Fixed a few more situations where the cursor would show up unnecessarily when using a gamepad
Ligne 1 342 : Ligne 1 498 :  
:* A few Chinese translation fixes
 
:* A few Chinese translation fixes
   −
; 1.2.18 beta
+
; 1.2.18 bêta
    
:* Fixed an issue where if you were using a gamepad and used Exit to Title, the cursor could get stuck off-screen.
 
:* Fixed an issue where if you were using a gamepad and used Exit to Title, the cursor could get stuck off-screen.
 
:* Added translations for the new "use gamepad-style menus" option
 
:* Added translations for the new "use gamepad-style menus" option
   −
; 1.2.17 beta
+
; 1.2.17 bêta
    
:* ~7000 more characters have been added to the Chinese fonts. These aren't needed for the text in the game itself, but are expected to be relatively common in text input (''e.g.'', in the names you give your farmer, farm, animals, etc.)
 
:* ~7000 more characters have been added to the Chinese fonts. These aren't needed for the text in the game itself, but are expected to be relatively common in text input (''e.g.'', in the names you give your farmer, farm, animals, etc.)
Ligne 1 353 : Ligne 1 509 :  
:* Wallpapers and floors no longer have a tile placement indicator showing a random object
 
:* Wallpapers and floors no longer have a tile placement indicator showing a random object
   −
; 1.2.16 beta
+
; 1.2.16 bêta
    
:* Some translation fixes for German and Chinese
 
:* Some translation fixes for German and Chinese
Ligne 1 359 : Ligne 1 515 :  
:* Fixed a minor graphical issue in the Backwoods
 
:* Fixed a minor graphical issue in the Backwoods
   −
; 1.2.15 beta
+
; 1.2.15 bêta
    
:* More translation fixes.
 
:* More translation fixes.
Ligne 1 365 : Ligne 1 521 :  
:* Fixed the issue causing dialogue to be obscured by the cursor (when playing with a gamepad)
 
:* Fixed the issue causing dialogue to be obscured by the cursor (when playing with a gamepad)
   −
; 1.2.14 beta
+
; 1.2.14 bêta
    
:* More translation fixes
 
:* More translation fixes
Ligne 1 372 : Ligne 1 528 :  
:* Fixed missing poisonous food tooltips
 
:* Fixed missing poisonous food tooltips
   −
; 1.2.13 beta
+
; 1.2.13 bêta
    
:* Translation fixes
 
:* Translation fixes
Ligne 1 380 : Ligne 1 536 :  
:* Small internal change for [[User:Pathoschild|Pathoschild]], to help with SMAPI
 
:* Small internal change for [[User:Pathoschild|Pathoschild]], to help with SMAPI
   −
; 1.2.12 beta
+
; 1.2.12 bêta
    
:* Farming level now affect crop yield prior to level 10
 
:* Farming level now affect crop yield prior to level 10
 
:* Many translation fixes in every language
 
:* Many translation fixes in every language
   −
; 1.2.11 beta
+
; 1.2.11 bêta
    
:* Fixed the issue with the 'e' key backing out of menus
 
:* Fixed the issue with the 'e' key backing out of menus
Ligne 1 392 : Ligne 1 548 :  
:* Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes.
 
:* Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes.
   −
; 1.2.10 beta
+
; 1.2.10 bêta
    
:* Fixed blank tooltips on animal purchase menu
 
:* Fixed blank tooltips on animal purchase menu
Ligne 1 407 : Ligne 1 563 :  
:** Pressing X to take an item out of a chest will no longer move the cursor back to the first item
 
:** Pressing X to take an item out of a chest will no longer move the cursor back to the first item
   −
; 1.2.9 beta
+
; 1.2.9 bêta
    
:* New translations have been added (fixing the "Looking for Saved Games" message on the load menu always being English)
 
:* New translations have been added (fixing the "Looking for Saved Games" message on the load menu always being English)
 
:* Eric's new gamepad control improvements, which make the cursor snap between buttons & other interactive components
 
:* Eric's new gamepad control improvements, which make the cursor snap between buttons & other interactive components
   −
; 1.2.8 beta
+
; 1.2.8 bêta
    
:* Fixed missing border around item counts drawn on recipe tooltips.
 
:* Fixed missing border around item counts drawn on recipe tooltips.
Ligne 1 420 : Ligne 1 576 :  
:* Various internal changes.
 
:* Various internal changes.
   −
; 1.2.7 beta
+
; 1.2.7 bêta
    
:* Further Russian font fixes.
 
:* Further Russian font fixes.
   −
; 1.2.6 beta
+
; 1.2.6 bêta
    
:* Updated Russian fonts for legibility (thanks for the feedback, it was really useful)
 
:* Updated Russian fonts for legibility (thanks for the feedback, it was really useful)
Ligne 1 432 : Ligne 1 588 :  
:* Some Russian translation fixes.
 
:* Some Russian translation fixes.
   −
; 1.2.5 beta
+
; 1.2.5 bêta
    
:* Fix for misplaced text on the "help wanted" billboard
 
:* Fix for misplaced text on the "help wanted" billboard
Ligne 1 443 : Ligne 1 599 :  
:** We've noticed text overlaps UI and runs out of space in a few places in German and Russian. We're working on it, but please let us know where you see this happen.
 
:** We've noticed text overlaps UI and runs out of space in a few places in German and Russian. We're working on it, but please let us know where you see this happen.
   −
; 1.2.4 beta
+
; 1.2.4 bêta
    
:* NPCs in Portuguese now have the same names as in English. Please be on the lookout for use of the wrong name in dialogue, UI, etc.
 
:* NPCs in Portuguese now have the same names as in English. Please be on the lookout for use of the wrong name in dialogue, UI, etc.
   −
; 1.2.3 beta
+
; 1.2.3 bêta
    
:* Fixed day/time/money box & buff icon positioning
 
:* Fixed day/time/money box & buff icon positioning
Ligne 1 453 : Ligne 1 609 :  
:* A few internal changes also happened to get us ready for more translations to come in... you probably won't notice this though ;)
 
:* A few internal changes also happened to get us ready for more translations to come in... you probably won't notice this though ;)
   −
; 1.2.2 beta
+
; 1.2.2 bêta
    
:* Zoom buttons work now
 
:* Zoom buttons work now
Ligne 1 461 : Ligne 1 617 :  
:* Fixed lighting shader not covering the screen on Mac and Linux
 
:* Fixed lighting shader not covering the screen on Mac and Linux
   −
; 1.2.1 beta
+
; 1.2.1 bêta
    
:* Fixed some instances of English text appearing instead of translated text
 
:* Fixed some instances of English text appearing instead of translated text
 
:* Fixed the issue where save files would not load if your system's language was set to something other than English (this might fix some crashes too)
 
:* Fixed the issue where save files would not load if your system's language was set to something other than English (this might fix some crashes too)
   −
; 1.2.0 beta
+
; 1.2.0 bêta
    
:* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]] (and [http://community.playstarbound.com/threads/new-wiki-language-support.130059/ official wiki support for these languages])
 
:* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]] (and [http://community.playstarbound.com/threads/new-wiki-language-support.130059/ official wiki support for these languages])
Ligne 1 475 : Ligne 1 631 :     
==1.11==
 
==1.11==
Stardew Valley 1.11 was [https://steamcommunity.com/games/413150/announcements/detail/814414713570054190 released] 06 October 2016, with a beta [https://www.reddit.com/r/StardewValley/comments/55wswl/post11_bugs_thread/ posted to the Steam beta channel] on 05 October 2016.
+
Stardew Valley 1.11 a été [https://steamcommunity.com/games/413150/announcements/detail/814414713570054190 publié] le 06 Octobre 2016, avec une bêta [https://www.reddit.com/r/StardewValley/comments/55wswl/post11_bugs_thread/ postée à la branche bêta de Steam] le 05 Octobre 2016.
   −
; Minor changes
+
; Changements mineurs
    
:* All the new farms now provide some kind of fishing opportunity, although the [[Farm_Maps|Riverlands]] farm is still superior.
 
:* All the new farms now provide some kind of fishing opportunity, although the [[Farm_Maps|Riverlands]] farm is still superior.
Ligne 1 490 : Ligne 1 646 :  
:* [[Marriage|Spouses]] will now speak to you when they come home on Friday nights.
 
:* [[Marriage|Spouses]] will now speak to you when they come home on Friday nights.
   −
; Bug fixes
+
; Bugs réparés
    
:* Price of [[Galaxy Dagger]] has been corrected to 35,000 (it was at 350,000).
 
:* Price of [[Galaxy Dagger]] has been corrected to 35,000 (it was at 350,000).
Ligne 1 515 : Ligne 1 671 :     
==1.1==
 
==1.1==
Stardew Valley 1.1 was [http://stardewvalley.net/stardew-valley-v1-1-changelog/ released] 03 October 2016, with a beta [http://community.playstarbound.com/threads/1-1-beta-thread.124827/ posted to the Steam beta branch] on 29 September 2016.
+
Stardew Valley 1.1 a été [http://stardewvalley.net/stardew-valley-v1-1-changelog/ publié] le 03 Octobre 2016, avec une bêta [http://community.playstarbound.com/threads/1-1-beta-thread.124827/ postée à la branche bêta de Steam] le 29 Septembre 2016.
    
; [[Marriage|Marriage candidates]]
 
; [[Marriage|Marriage candidates]]
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:** Wilderness: lots of space to farm, looks a little more interesting than the basic farm with a large lake in the southwest corner, and a cliff along the east and south. On this map, [[Bats]] and golems will come out at night. There is a new monster called a [[Wilderness Golem]] which is unique to this map. It behaves just like the [[Stone Golem|stone golem]], but has different drops. Its stats scale with player [[combat]] level.
 
:** Wilderness: lots of space to farm, looks a little more interesting than the basic farm with a large lake in the southwest corner, and a cliff along the east and south. On this map, [[Bats]] and golems will come out at night. There is a new monster called a [[Wilderness Golem]] which is unique to this map. It behaves just like the [[Stone Golem|stone golem]], but has different drops. Its stats scale with player [[combat]] level.
   −
; Farm
+
; Ferme
    
:* Added [[Coffee Bean]]s, which can be used to brew [[Coffee]].
 
:* Added [[Coffee Bean]]s, which can be used to brew [[Coffee]].
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:* Using the Dark Shrine of Memory in the [[Witch's Hut]] will erase the ex-spouses memory, making it seem like you had never been married.
 
:* Using the Dark Shrine of Memory in the [[Witch's Hut]] will erase the ex-spouses memory, making it seem like you had never been married.
   −
; Other new content
+
; Autres nouveaux contenus
    
:* [[Return Scepter]] now sold by Krobus in the sewer for 2,000,000g. This item acts like a permanent warp totem to the farm. You can use it any time to warp back to the farm.
 
:* [[Return Scepter]] now sold by Krobus in the sewer for 2,000,000g. This item acts like a permanent warp totem to the farm. You can use it any time to warp back to the farm.
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:* [[Galaxy Sword]]s, [[Galaxy Dagger]]s and [[Galaxy Hammer]]s are now purchasable from [[Marlon]] once you have obtained a [[Galaxy Sword]].
 
:* [[Galaxy Sword]]s, [[Galaxy Dagger]]s and [[Galaxy Hammer]]s are now purchasable from [[Marlon]] once you have obtained a [[Galaxy Sword]].
   −
; Minor changes
+
; Changements mineurs
    
:* New mail messages after the player passes out from exhaustion or dies. They'll sometimes end up at [[Harvey|Harvey's clinic]] after death.
 
:* New mail messages after the player passes out from exhaustion or dies. They'll sometimes end up at [[Harvey|Harvey's clinic]] after death.
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:* [[Sunflower Seeds]] can now be purchased and planted in [[summer]] in addition to [[fall]].
 
:* [[Sunflower Seeds]] can now be purchased and planted in [[summer]] in addition to [[fall]].
   −
; Balance changes
+
; Changements d'équilibrage
    
:* All [[animals|animal]] products are increased in value by 25% (rounded up to the nearest 5g)
 
:* All [[animals|animal]] products are increased in value by 25% (rounded up to the nearest 5g)
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:* Reduced sell price of [[Cranberry Seeds]] to 60g
 
:* Reduced sell price of [[Cranberry Seeds]] to 60g
   −
; Bug fixes
+
; Bugs réparés
    
:* [[Wild Plum|Wild plums]] are now labeled as [[Fruits|fruit]].
 
:* [[Wild Plum|Wild plums]] are now labeled as [[Fruits|fruit]].
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==1.07a==
 
==1.07a==
Stardew Valley 1.07a was [http://stardewvalley.net/stardew-valley-now-available-for-mac-linux/ released] on 29 July 2016.
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Stardew Valley 1.07a a été [http://stardewvalley.net/stardew-valley-now-available-for-mac-linux/ publié] le 29 Juillet 2016.
   −
; Changes
+
; Changements
   −
* Added Mac OSX and Linux compatibility.
+
* Mac OSX et Linux compatibilité ajoutées
    
==1.07==
 
==1.07==
Stardew Valley 1.07 was [http://steamcommunity.com/games/413150/announcements/detail/820027557812026939 released] 04 April 2016, with a beta [https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/ posted to the Steam beta channel] on 31 March 2016.
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Stardew Valley 1.07 a été [http://steamcommunity.com/games/413150/announcements/detail/820027557812026939 publié] le 04 Avril 2016, avec une bêta [https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/ postée sur le canal bêta de Steam] le 31 Mars 2016.
    
; Gameplay
 
; Gameplay
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:* Hardware mouse cursor option.
 
:* Hardware mouse cursor option.
   −
; Bug fixes
+
; Bugs réparés
    
:* [[Tools]] left in chests within farm buildings won't count as "missing".
 
:* [[Tools]] left in chests within farm buildings won't count as "missing".
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==1.06==
 
==1.06==
Stardew Valley 1.06 was [http://steamcommunity.com/games/413150/announcements/detail/822278032384212096 released] 20 March 2016.
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Stardew Valley 1.06 was [http://steamcommunity.com/games/413150/announcements/detail/822278032384212096 publié] le 20 Mars 2016.
   −
; Changes
+
; Changements
    
:* Added unique dialogues for all spouses.
 
:* Added unique dialogues for all spouses.
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==1.051b==
 
==1.051b==
Stardew Valley 1.051b was [http://steamcommunity.com/games/413150/announcements/detail/842542556770852896 released] 17 March 2016.
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Stardew Valley 1.051b a été [http://steamcommunity.com/games/413150/announcements/detail/842542556770852896 publié] le 17 Mars 2016.
   −
; Changes
+
; Changements
    
:* Fixed disappearing item problem. (items can still be destroyed by farm debris).
 
:* Fixed disappearing item problem. (items can still be destroyed by farm debris).
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==1.051==
 
==1.051==
Stardew Valley 1.051 was [http://steamcommunity.com/games/413150/announcements/detail/842542556770852896 released] 12 March 2016.
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Stardew Valley 1.051 a été [http://steamcommunity.com/games/413150/announcements/detail/842542556770852896 publié] le 12 Mars 2016.
   −
; Changes
+
; Changements
    
:* Fixed weird rectangle lighting problem.  
 
:* Fixed weird rectangle lighting problem.  
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==1.05==
 
==1.05==
Stardew Valley 1.05 was [http://steamcommunity.com/games/413150/announcements/detail/842542556770852896 released] 09 March 2016, with a beta posted to the Steam beta channel on 04 March 2016.
+
Stardew Valley 1.05 a été [http://steamcommunity.com/games/413150/announcements/detail/842542556770852896 publié] le 09 Mars 2016, avec une version bêta postée sur le canal bêta de Steam le 04 mars 2016.
   −
; Gameplay changes
+
; Changements de Gameplay
    
:* Only read if you've gotten to year 3: [[Grandpa]]'s had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity...
 
:* Only read if you've gotten to year 3: [[Grandpa]]'s had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity...
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:* Added [[Quests|quest]] (Rat Problem) to make it clearer that you have to investigate the Community Center.
 
:* Added [[Quests|quest]] (Rat Problem) to make it clearer that you have to investigate the Community Center.
   −
; Bug fixes
+
; Bugs réparés
   −
:* [[Leah]]'s schedule has been fixed.
+
:* Les horaires de [[Leah]] ont été arrangés.
:* Spouses who have jobs won't get stuck in the bus area anymore.
+
:* Les conjoint(e)s qui ont un travail ne seront plus bloqué(e)s dans la zone de l'[[Arrêt de bus]].
 
:* Upgrading a house with crafted flooring should no longer cause a mess.
 
:* Upgrading a house with crafted flooring should no longer cause a mess.
 
:* Restored more advanced NPC end-point behavior.
 
:* Restored more advanced NPC end-point behavior.
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==1.04==
 
==1.04==
Stardew Valley 1.04 was [http://steamcommunity.com/games/413150/announcements/detail/842542556760634979 released] 01 March 2016.
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Stardew Valley 1.04 a été [http://steamcommunity.com/games/413150/announcements/detail/842542556760634979 publié] le 01 Mars 2016.
   −
; Gameplay changes
+
; Changements de Gameplay
    
:* Added a randomize character button to the character creation screen.  
 
:* Added a randomize character button to the character creation screen.  
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:* Made the  meteorite look snazzier.
 
:* Made the  meteorite look snazzier.
   −
; Bug fixes
+
; Bugs réparés
    
:* Fixed problem with swinging sword while riding horse.  
 
:* Fixed problem with swinging sword while riding horse.  
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==1.03==
 
==1.03==
Stardew Valley 1.03 was [http://steamcommunity.com/games/413150/announcements/detail/842541922570612288 released] 28 February 2016.
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Stardew Valley 1.03 a été [http://steamcommunity.com/games/413150/announcements/detail/842541922570612288 publié] le 28 Février 2016.
   −
; Gameplay changes
+
; Changements de Gameplay
   −
:* The [[cooking]] menu now looks for items in your refrigerator as well as your inventory.
+
:* Le menu pour [[Cuisine|cuisiner]] cherche maintenant des objets dans votre frigo ainsi que dans votre [[Inventaire]].
:* Scarecrow range reduce to 8 tiles radius.
+
:* La portée des [[Épouvantail|épouvantails]] est réduite à un rayon de 8 carreaux.
:* The price of mayonnaise and other artisan animal products now increased by the rancher profession.
+
:* Le prix de la mayonnaise ainsi que d'autres produits artisanaux d'animaux augmente maintenant grâce à la profession [[Compétences#Agriculture|Éleveur de bétail]].
:* Once you [[friendship|befriend]] someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.
+
:* Une fois que votre [[Amitié]] atteint 2 coeurs avec quelqu'un, leur chambre est dévérouillée de façon permanente, même si vous perdez ces deux coeurs.
   −
; Bug fixes
+
; Bug réparés
   −
:* Fixed duplicate item issue in the mines.
+
:* Réparation de la duplication d'objet problématique dans les [[Mines]].
:* Ladders should no longer spawn underneath the player, locking them in place.
+
:* Les échelles ne doivent plus apparaître sous [[Le joueur|joueur]], le verrouillant sur place.
:* Fixed problems with the [[Community Center]] menu. You can now throw items down and delete them ({{key|Delete}} key) in the Community Center menu.
+
:* Problèmes arrangés avec le menu du [[Centre communautaire]]. Vous pouvez maintenant jeter des objets par terre ainsi que les détruire avec la touche ({{key|Supprimer}} dans le menu du [[Centre communautaire]].  
:* Fixed item quality exploit.
+
:* Exploit d'objet de qualité réparé.
:* You can now throw items down while in the crafting menu.
+
:* Vous pouvez maintenant jeter des objets par terre dans le menu de [[Fabrication]].
:* If you destroy the stable, you can now rebuild it.
+
:* Si vous détruisez l'[[Étable]], vous pouvez maintenant la reconstruire.
:* [[Spa]] won't recharge you while the game is paused (''e.g.'', steam overlay up).
+
:* Le [[Spa]] ne vous rechargera pas alors que le jeu est en pause (''par ex.'', fenêtre de steam superposée).
:* Fixed problems with the [[Stardew Valley Fair]] fishing game.
+
:* Problèmes réparés avec le [[Grand Festival de Stardew Valley]] pendant le jeu de [[Pêche]].
:* Various stability fixes.  
+
:* Diverses corrections de stabilité.  
    
==1.02==
 
==1.02==
Stardew Valley 1.02 was [http://steamcommunity.com/games/413150/announcements/detail/842541922567273515 released] 27 February 2016.
+
Stardew Valley 1.02 a été [http://steamcommunity.com/games/413150/announcements/detail/842541922567273515 publié] le 27 Février 2016.
   −
; Changes
+
; Changements
   −
:* If you never received your pet, you will now have another opportunity.
+
:* Si vous n'avez jamais reçu votre animal de compagnie, vous aurez maintenant une nouvelle opportunité.
:* When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
+
:* Quand vous allez dormir, le jeu vérifie si un ou plusieurs de vos [[Outils]] essentiels sont manquants. Si c'est le cas, ils apparaîtront juste à côté de votre lit le lendemain matin.
:* The game now properly saves on level-up nights.
+
:* Le jeu fait maintenant correctement une sauvegarde les nuits de montées de niveaux.
:* Eating skill food and then going to bed on a level-up night works properly now.
+
:* Manger de la nourriture qui influence les compétences et aller ensuite au lit lors d'une nuit où il y a montée de niveau fonctionne correctement maintenant.
:* Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
+
:* Problème réparé tandis que les [[Paquets]] d'une [[Salle d’artisanat]] était terminés et que le personnage du [[Le joueur|joueur]] restait debout à divers endroits causaient son blocage.
:* Player character should now walk correctly while in a cutscene after drinking coffee.
+
:* Le personnage du [[Le joueur|joueur]] devrait maintenant marcher correctement pendant une cinématique après avoir bu du café.
:* Removed an item duplication exploit.
+
:* Suppression d'un exploit de duplication d'objets.
:* Forage items should no longer spawn in the woods above the beach.
+
:* Les objets de la [[Cueillette]] ne devraient désormais plus apparaître dans les bois au-dessus de [[La plage]].
:* Fixed Crab Pot problem (again).
+
:* Problème arrangé à propos de [[Casier à crabes]] (encore).
:* Fixed exploding armchair bug.
+
:* Bug réparé d'explosion de fauteuil.
:* Relaxing in the spa with your menu up no longer restores energy.
+
:* Lorsque vous vous relaxez dans le [[Spa]] avec votre [[Inventaire]] d'ouvert, cela ne vous restaure plus votre [[Énergie]].
:* Removed Leah's doppelganger.
+
:* Le doppelganger de [[Leah]] a été supprimé.
:* Debris should no longer spawn in the pathway between farm & forest.
+
:* Les débris n'apparaissent plus sur le chemin entre [[La ferme]] et la forêt.
:* Fixed disappearing tapper problem.
+
:* Problème arrangé de la disparition de [[Saigneur]].
:* Fixed a few minor graphics problems & dialogue typos.
+
:* Réparation de quelques mineurs problèmes de graphismes & fautes de frappes lors de dialogues.
:* Other minor issues (spoilers).
+
:* Autres problèmes mineurs (spoilers).
:* Tools being upgraded no longer erroneously considered "missing".
+
:* Les [[Outils]] qui ont été améliorés ne sont plus considérés à tort comme "manquant".
:* Clay duplication bug fixed.
+
:* Bug de duplication de l'[[Argile]] réparé.
:* Pet cutscene won't refer to the "cat" as a "dog" anymore.
+
:* La cinématique de l'animal de compagnie ne qualifie plus désormais le "chat" de "chien".
:* [[Leah]]'s 10-heart event fixed.
+
:* L'événement des 10 coeurs de [[Leah]] est réparé.
:* Pepper Popper recipe now requires cheese.  
+
:* La [[Cuisine#Recettes|recette]] du [[Poivron farci]] requiert du [[Fromage]].  
    
==1.01==
 
==1.01==
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:* Le crash aléatoire qui survenait quand on allait dormir après l'obtention de votre animal de compagnie est réparé.
 
:* Le crash aléatoire qui survenait quand on allait dormir après l'obtention de votre animal de compagnie est réparé.
 
:* Le volume de l'effet sonore est maintenant correctement appliqué pendant le chargement.
 
:* Le volume de l'effet sonore est maintenant correctement appliqué pendant le chargement.
:* 'Error item' should no longer appear for sale in the Saloon.
+
:* 'Erreur objet' ne devrait plus apparaître quand vous achetez quelque chose au [[Saloon du fruit étoilé|Saloon]].
 
:* La touche {{key|Z}} peut maintenant être liée.
 
:* La touche {{key|Z}} peut maintenant être liée.
 
:* Il n'est plus possible de quitter les menus du Centre Communautaire en tenant un objet.
 
:* Il n'est plus possible de quitter les menus du Centre Communautaire en tenant un objet.
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