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43 251 octets ajoutés ,  3 juillet 2022 à 15:04
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{{Traduire}}
    
Stardew Valley a été initialement publié le 26 Fevrier 2016 pour Windows PC. It a été porté sur [[#PlayStation 4|PlayStation 4]] et [[#Xbox One|Xbox One]] à la mi-Décembre 2016, [[#Switch|Switch]] le 05 Octobre 2017, et [[#PS Vita|PS Vita]] le 22 Mai 2018 (Etats-Unis) et le 24 Mai 2018 (Europe).
 
Stardew Valley a été initialement publié le 26 Fevrier 2016 pour Windows PC. It a été porté sur [[#PlayStation 4|PlayStation 4]] et [[#Xbox One|Xbox One]] à la mi-Décembre 2016, [[#Switch|Switch]] le 05 Octobre 2017, et [[#PS Vita|PS Vita]] le 22 Mai 2018 (Etats-Unis) et le 24 Mai 2018 (Europe).
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::* Ajustement des commandes d'accès au chat en jeu.
 
::* Ajustement des commandes d'accès au chat en jeu.
 
::* Correction de problèmes mineurs liés aux objets qui se balancent de haut en bas (casiers à crabes, indicateurs d'objets prêts, etc.)
 
::* Correction de problèmes mineurs liés aux objets qui se balancent de haut en bas (casiers à crabes, indicateurs d'objets prêts, etc.)
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===1.4.3===
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: Stardew Valley 1.4.3 a été [https://www.stardewvalley.net/console-1-4-3-patch/ publiée] on 20 Décembre 2019, et correspond à la {{version|1.4.3|version PC 1.4.3}}.
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:; Porté depuis la version PC
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::* Inclus les changement des versions {{version|1.4.3|Stardew Valley 1.4.3}} depuis PC.
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:; Changements
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::* Les actions Accepter/Sélectionner ou Annuler/Retour seront désormais mappées différemment en fonction de l'affectation du bouton Entrer.
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::* Mode de rangement des objets désactivé par défaut.
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:; Bugs corrigés
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::* Réduction des fréquence d'images ratées lors du passage entre les niveaux de la mine.
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::* Correction d'un problème où le jeu pouvait planter dans certains cas lorsqu'un anneau (comme le [[Bague en napalm]]) aurait causé la mort d'un autre ennemi.
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::* Correction potentielle d'un plantage lié à l'affichage de données de quête invalides dans le journal des quêtes.
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===1.4.2===
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: Stardew Valley 1.4.2 a été [https://twitter.com/ConcernedApe/status/1206741976478973952 publiée] le 16 Decembre 2019, et correpond à la {{version|1.4.2|version PC 1.4.2}}.
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:; Porté depuis la version PC
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::* Inclus les changement des versions {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, et {{version|1.4.2}} depuis PC.
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===1.31===
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: Stardew Valley 1.31 sur PlayStation est sorti le 28 Septembre 2019.
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:; Bugs corrigés
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::* Correction d'un crash périodique lors de la lecture en coopération.
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::* Correction d'une fuite de mémoire en coopération.
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::* Correction des noms localisés pour les recettes d'artisanat.
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===1.3===
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: Stardew Valley 1.3 sur PlayStation 4 est sorti le 24 Septembre 2019, et reflète la {{version|1.3.36|version PC 1.3.36}}. (Il n'y a pas de notes de version officielles ; ceux-ci ont été créés sur la base des versions PC équivalentes.)
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:; Nouveau contenu
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::* Prise en charge des langues [[:fr:Stardew Valley Wiki|française]], [[:ko:Stardew Valley Wiki|coréenne]], [[:it:Stardew Valley Wiki|italienne]], [[:hu:Stardew Valley Wiki|Hongroise]] et [[:tr:Stardew Valley Wiki|Turque]].
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::* Ajout du [[multijoueur]]. Cela inclut le chat avec des émoticônes personnalisées et de nouveaux bâtiments [[Cabane]].
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::* Ajout de l'événement [[Marché nocturne]].
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::* Ajout de la mise à niveau communautaire à [[Scierie]].
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::* Ajout de bacs d'expédition à construire à l'atelier de charpentier.
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::* Ajout de la rencontre [[Abigail]] au niveau 20 dans [[Mines|les mines]].
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::* Ajout de nouveaux événements cardiaques pour [[Jas]], [[Linus]], [[Pam]], [[Vincent]] et [[Willy]].
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::* Ajout de nouveaux événements cardiaques lorsque le joueur a donné un [[bouquet]] à tous les célibataires ou célibataires.
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::* Ajout de salles de coffres au trésor rares dans [[Caverne du crâne]].
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::* Ajout de nouveaux monstres dans la [[Caverne du crâne]] : [[Fantôme de carbone]], [[Chauves-souris|Chauve-souris d'iridium]] et [[Crabe d'iridium]].
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::* Ajout de [[Notes secrètes]] et des quêtes associées.
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::* Ajout de nouveaux objets : [[Récolteur automatique]], [[Graines de cactus]], [[Pot de jardin]], [[Pancarte en bois]] et [[Pancarte en pierre]], [[Lewis en or massif]], [[Perle]], [[Bague de mariage]], [[Furniture#Night Market Paintings|nouvelles peintures]], et des objets décoratifs vendus dans les magasins et les festivals tout au long de l'année.
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::* Ajout de [[Connaissance de l'ours]], [[Charme spécial]], [[Maîtrise de l'oignon printanier]].
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::* Ajout de [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] pour changer de profession.
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::* Ajout d'un papier à lettres différent pour les lettres de [[Sandy]] et du [[Wizard]].
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::* Cheval ajouté [[chapeaux]].
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::* Ajout d'un nouveau menu Crédits pour remplacer le menu "À propos" sur l'écran titre et suppression de la commande de chat <samp>/credits</samp>.
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:; Balance changes
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::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
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::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
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::* Breaking small tree stumps now provides +1 foraging XP.
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::* Once the player reaches the mine bottom...
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::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
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::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
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::** gems and purple mushrooms may be requested in NPC quests;
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::** some monsters will be stronger.
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:; Other changes
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::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
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::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
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::* Tweaked several seed packet sprites.
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::* Tweaked Mr. Qi dialogue portrait.
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::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
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::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
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::* You can now refill a Watering Can at the kitchen sink.
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::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
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::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
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::* Improved Chinese translations.
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::* Improved some item descriptions.
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::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
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::* Improved performance on farms with lots of animals.
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::* Centered [[shed]] door.
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:; Bug fixes
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::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.
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::* Fixed crops harvested with a [[scythe]] not giving XP.
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::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms.
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::* Fixed seeds planted out of season disappearing.
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::* Fixed player collapse being cancelled when they open the journal.
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::* Fixed animal mood & happiness bugs.
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::* Fixed crystalarium item swap exploit.
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::* Fixed furniture being usable to complete bundles.
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::* Fixed some recipes allowing Milk, but not Large Milk.
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::* Fixed crash that occurred after 596 hours of gameplay.
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::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed.
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::* Several grammar/spelling fixes.
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::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese.
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::* Fixed spring sign on bathhouse in Chinese.
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::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
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<!--
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The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
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-->
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::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
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::* Fixed music not playing at the Luau festival and in town.
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::* Fixed clients occasionally crashing in rainy weather.
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::* Fixed the load menu showing 'no saved games' while searching for files.
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::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
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::* Fixed furniture rotation graphical glitch.
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::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
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::* Fixed slimes not pouncing correctly.
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::* Fixed an audio-related crash often caused when using bombs.
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::* Fixed Junimos dropping crops on the floor instead of collecting them.
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::* Fixed NPCs walking through the saloon doors.
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::* Fixed eye color being reset to brown after reloading.
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::* Fixed inability to use rod / slingshot in festival minigames.
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::* Fixed the title menu back button being hidden behind submenus.
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::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
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::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
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::* Fixed crash viewing the map when another player is in certain events.
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::* Fixed "double sound" when using singing stone.
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::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
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::* Fixed the potential for overnight events to cancel or skip a wedding event.
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::* Fixed the inability to place donated items on the bottom two rows of the museum.
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::* Fixed farmhands being unable to pick up items they dropped in festivals.
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::* Fixed Pam's upgraded house interior event not happening.
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::* Fixed softlock caused by mistaken ability to use daggers during events.
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::* Fixed softlock when you play the Journey of the Prairie King past 2am.
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::* Fixed duplicate songs in the jukebox.
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::* Fixed bug where music doesn't correctly play in the morning.
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::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
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::* Fixed furniture rotation bug for "stools".
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::* Fixed Junimos not disappearing after the final goodbye.
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===1.2===
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: Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
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:; Changes
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::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
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::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
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::* When using a controller, pressing the back button will skip events that are skippable.
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:; Bug fixes
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::* Wallpapers and floors no longer have a tile placement indicator showing a random object
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::* Increased stability of preference-saving code.
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::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
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::* Fixed a couple of rare crashes that could have occurred at any time during the game.
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::* Fixed a typo of the word ‘pronounce’ in the marriage event.
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::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
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::* Farming level now affects crop yield prior to level 10.
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::* Fixed crashes while loading save files.
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::* Fixed crashes while saving due to slay-monster quest.
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::* Minor performance improvements on the farm. (Console Specific)
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::* Miscellaneous audio fixes. (Console Specific)
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::* Removed achievements tab from collection window (Console Specific).
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===1.03===
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: Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017].
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:; Changes
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::* Share overlay image in PS4 streams has been removed.
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:; Bug fixes
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::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
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::* Fixed crash when hatching / buying baby blue chickens.
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::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
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::* Petting a fully-happy animal no longer wraps happiness around to 0.
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::* Animals with a deluxe product no longer produce less at higher happiness.
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::* Fixed a golden pumpkin duplication exploit.
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::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
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::* Fixed crashes while saving.
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::* Possible fix for fertilizer boxes being placed instead of fertilizer.
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::* Missing heart characters have been fixed.
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===1.02===
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: Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
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:; Changes
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::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
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::* The shipping menu can now be closed by pressing the TOUCH PAD button.
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::* The CIRCLE button can now be used to close Grandpa’s letter.
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::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
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::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
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::* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
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::* SQUARE button can now be held down to auto-repeat while in menus.
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::* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
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:; Bug fixes
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::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
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::* Fixed About button (?) to be unclickable during main menu transitions.
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::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
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::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
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::* Moved in some HUD elements that were too close to the edge of the screen.
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::* Cursor position will no longer affect item placement if it is currently invisible.
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::* We now show the ground placement indicator for seeds, like other objects.
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::* Fixed incorrect tool hit location in some situations.
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::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
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::* Cursor will no longer interact with HUD menus if it is currently invisible.
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::* Fixed toolbar becoming stuck partially transparent.
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===1.0===
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: Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
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:; Changes
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::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
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::* Adjusted mouse speed/tracking when moving over something clickable.
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::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
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::* Console-specific optimizations.
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==[[File:PS Vita logo.png|50px]] PS Vita==
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The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1232797409010278400 won't receive later content updates] (including multiplayer) due to platform limitations.
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===1.02===
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: Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
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:; Bug fixes
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::* Fixed crash which could occur when using the Hoe within the mines.
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::* Fixed crash during Shane's two-heart event.
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::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
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::* Fixed periodic crash which could occur after several hours of gameplay.
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===1.01===
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: Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
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:; Bug fixes
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::* Fix crash when earning PS trophies already earned on a linked PS4 save.
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===1.0===
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: Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}.
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:; Changes
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::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier).
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::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
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::* Console-specific optimizations.
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==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Nintendo Switch</span>==
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The latest version for Switch is equivalent to {{version|1.5.4|PC version 1.5.4}}.
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===1.5.4.2===
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: Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900 released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
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:; Bug fixes
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::* Fixed more gameplay bugs and crashes.
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::* Fixed some randomization bugs.
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::* Fixed multiplayer crashes on bigger farms.
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===1.5.4.1===
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: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797 released] on 4 March 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
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:; Bug fixes
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::* Fixed issue where the ground or flooring in some areas would appear solid blue.
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::* Fixed issue where UI would appear offset on zoom settings other than 100%.
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===1.5.4===
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: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376 released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
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:; Port from PC
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::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
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===1.4.4===
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: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
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:; Port from PC
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::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
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:; Changes
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::* Added the ability to take screenshots of the farm.
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::* Fixed a crash when wearing the Napalm Ring.
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::* Fixed brick flooring turning into wood flooring overnight.
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::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
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::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
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::* Adjusted the controls for accessing the in-game chat.
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::* Fixed controller applet not appearing when docking.
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::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
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===1.4.3===
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: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}.
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:; Port from PC
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::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
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:; Changes
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::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
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::* Item stowing mode disabled by default.
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:; Bug fixes
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::* Reduced frame rate hiccup when going between mine levels.
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::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
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::* Potential fix for a crash related to viewing invalid quest data in the quest log.
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===1.4.2===
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: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
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:; Port from PC
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::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
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===1.3.37===
 +
: Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
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; Changes
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:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
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:* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
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:* Centered [[shed]] door.
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 +
; Bug fixes
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:* Fixed bug where music doesn't correctly play in the morning.
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:* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
:* Fixed furniture rotation bug for "stools".
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:* Fixed Junimos not disappearing after the final goodbye.
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 +
===1.3.33===
 +
: Stardew Valley 1.3.33 on Switch was released on 21 January 2019.
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 +
:; Changes
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 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
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::* Improved performance on farms with lots of animals.
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::* Tweaked new "H" [[health]] icon.
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 +
:; Bug Fixes
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 +
::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
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::* Fixed "fishing stance" visual glitches in multiplayer.
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 +
===1.3===
 +
: Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}.
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:; Changes
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::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings.
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::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
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::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
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::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
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::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
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::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
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::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
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::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
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::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
 +
:; Balance changes
 +
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 +
:; Other changes
 +
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
 +
::* Improved Chinese translations.
 +
 +
:; Bug fixes
 +
 +
::* Fixed crops harvested with a scythe not giving XP.
 +
::* Fixed bee houses always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
 +
:; Changes specific to Switch
 +
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].)
 +
 +
===1.2.36===
 +
: Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017].
 +
 +
:; Changes
 +
 +
::* Players should see a significant improvement on save times! Also, the saving screen is now animated.
 +
::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported!
 +
::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
 +
 +
:; Bug fixes
 +
 +
::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
 +
::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
 +
::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
 +
::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
 +
::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
 +
::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
 +
::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
 +
::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 +
::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 +
::* Morning music is no longer looped endlessly, and now fades out during the day as it should.
 +
::* Fixed a crash that occurred when opening the journal with no quests.
 +
::* Fixed occasional inability to select certain items in the crafting menu.
 +
::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
 +
::* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
 +
::* Fixed occasional left channel audio crackling
 +
::* Fixed lack of vibration in handheld mode
 +
 +
===1.2.35===
 +
: Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
 +
 +
:; Changes
 +
 +
::* Added an extended message on the saving screen warning the player not to turn off the console.
 +
 +
===1.2.34===
 +
: Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 +
:; Changes
 +
 +
::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier).
 +
::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
 +
::* When using a controller, pressing the back button will skip events that are skippable.
 +
 +
:; Bug fixes (equivalent to PC)
 +
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fixed crashes while loading save files.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 +
:; Bug fixes (specific to Switch)
 +
 +
::* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 +
::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
 +
 +
==[[File:Xbox One Logo.png|20px]] Xbox One==
 +
The latest version for Xbox One is equivalent to {{version|1.5.4|PC version 1.5.4}}.
 +
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797 released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Bug fixes
 +
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376 released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 +
:; Changes
 +
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 +
:; Changes
 +
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 +
:; Bug fixes
 +
 +
::* Reduced frame rate hiccup when going between mine levels.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
 +
 +
:; New content
 +
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings.
 +
::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
 +
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 +
::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 +
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
 +
 +
:; Balance changes
 +
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 +
:; Other changes
 +
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[shed]] door.
 +
 +
:; Bug fixes
 +
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.
 +
::* Fixed crops harvested with a [[scythe]] not giving XP.
 +
::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 +
::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Fixed crash viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 +
===1.2===
 +
: Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 +
:; Changes
 +
 +
::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
 +
::* When using a controller, pressing the back button will skip events that are skippable.
 +
 +
:; Bug fixes
 +
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fixed crashes while loading save files.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 +
===1.14===
 +
: Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 +
:; Bug fixes
 +
 +
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 +
::* Fixed crash when hatching / buying baby blue chickens.
 +
::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
 +
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 +
::* Animals with a deluxe product no longer produce less at higher happiness.
 +
::* Fixed a golden pumpkin duplication exploit.
 +
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
::* Fixed crashes while saving.
 +
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
::* Missing heart characters have been fixed.
 +
::* The bug that causes crashes while looking for save files has been fixed.
 +
::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
 +
::* The following issues are also fixed by the above, but may continue to affect save files they're already present in:
 +
::** Crash when speaking to Gunther.
 +
::** Incorrect item / object graphics.
 +
::** Objects that should be interactive not being interactive.
 +
::** Crashes when walking into specific parts of the farm.
 +
::** Crashes while harvesting specific crop tiles.
 +
::** Crashes while hovering over specific items in your inventory.
 +
::** Crashes while shipping specific items.
 +
 +
===1.13===
 +
: Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
 +
 +
:; Changes
 +
 +
::* The LT and RT buttons can now be used to switch buildings in carpenter menu.
 +
::* The shipping menu can now be closed by pressing the VIEW button.
 +
::* The B button can now be used to close Grandpa’s letter.
 +
::* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
 +
::* B button now returns a held item to your inventory in Bundle menu in the Community Center.
 +
::* Made harvesting easier by also checking beneath the player when pressing the A button.
 +
::* X button can now be held down to auto-repeat while in menus.
 +
::* The VIEW button can now be used to advance the “Level Up” dialog.
 +
 +
:; Bug fixes
 +
 +
::* Fixed About button (?) to be unclickable during main menu transitions.
 +
::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
 +
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 +
::* Moved in some HUD elements that were too close to the edge of the screen.
 +
::* Cursor position will no longer affect item placement if it is currently invisible.
 +
::* We now show the ground placement indicator for seeds, like other objects.
 +
::* Fixed incorrect tool hit location in some situations.
 +
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 +
::* Cursor will no longer interact with HUD menus if it is currently invisible.
 +
::* Fixed toolbar becoming stuck partially transparent.
 +
 +
===1.12===
 +
: Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
 +
 +
:; Changes
 +
 +
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
 +
::* Adjusted mouse speed/tracking when moving over something clickable.
 +
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
 +
::* Console-specific optimizations.
 +
 +
[[Category:Content]]
 +
 +
[[de:Konsolenversionsverlauf]]
 +
[[es:Historial de versiones de consolas]]
 +
[[fr:Historique des versions console]]
 +
[[it:Cronologia delle versioni della console]]
 +
[[ja:コンソールのバージョン履歴]]
 +
[[ko:콘솔 버전 기록]]
 +
[[hu:Konzol verzióelőzmények]]
 +
[[pt:Histórico de Versões de Console]]
 +
[[ru:История версий консоли]]
 +
[[tr:Konsol Sürüm Geçmişi]]
 +
[[zh:主机版历史]]
269

modifications

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