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| {{Stub}} | | {{Stub}} |
| + | {{Traduire}} |
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− | Stardew Valley a été initialement publié le 26 Fevrier 2016 pour Windows PC. It a été porté sur [[#PlayStation 4|PlayStation 4]] et [[#Xbox One|Xbox One]] à la mi-Décembre 2016, [[#Switch|Switch]] le 05 Octobre 2017, et [[#PS Vita|PS Vita]] le 22 Mai 2018 (Etats-Unis) et le 24 Mai 2018 (Europe). | + | Stardew Valley a été initialement publié le 26 février 2016 pour Windows sur PC. Il a été porté sur [[#PlayStation 4|PlayStation 4]] et [[#Xbox One|Xbox One]] à la mi-décembre 2016, [[#Switch|Switch]] le 5 octobre 2017, et [[#PS Vita|PS Vita]] le 22 mai 2018 (États-Unis) et le 24 mai 2018 (Europe). |
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− | ''Pour une vision détaillée des changements spécifiques à la version ordinateur du jeu, voir [[Historique des versions]].'' | + | ''Pour connaître tous les détails des changements apportés à la version PC du jeu, voir [[Historique des versions]].'' |
− | <br />''Pour une vision détaillée des changements spécifiques à la version mobile du jeu, voir [[Historique de la version Mobile]]. | + | <br />''Pour connaître tous les détails des changements apportés à la version mobile du jeu, voir [[Historique des versions mobiles]]. |
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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
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| La dernière version PS4 est l'équivalent de la {{version|1.5.4|Version PC 1.5.4}}. | | La dernière version PS4 est l'équivalent de la {{version|1.5.4|Version PC 1.5.4}}. |
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− | '''Note:''' La [[#PS Vita|Version PS Vita]] est télechargeable depuis la même boutique, mais mais ne dispose pas des dernières mises à jour du jeu en raison de limitations matérielles et de la prise en charge du système d'exploitation. | + | '''Note :''' La [[#PS Vita|Version PS Vita]] est télechargeable depuis la même boutique, mais ne dispose pas des dernières mises à jour du jeu en raison de limitations matérielles et de la prise en charge du système d'exploitation. |
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| ===1.5.4.2=== | | ===1.5.4.2=== |
− | : Stardew Valley 1.5.4.2 a été [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ publiée] le 30 Avril 2021, et correspond à la {{version|1.5.4|Version PC 1.5.4}}. | + | : Stardew Valley 1.5.4.2 a été [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ publiée] le 30 avril 2021, et correspond à la {{version|1.5.4|Version PC 1.5.4}}. |
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| :; Bugs corrigés | | :; Bugs corrigés |
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| ===1.5.4.1=== | | ===1.5.4.1=== |
− | : Stardew Valley 1.5.4.1 a été [https://twitter.com/ConcernedApe/status/1367396751489953797 publiée] le 15 Fevrier 2021, et correspond à la {{version|1.5.4|version PC 1.5.4}}. | + | : Stardew Valley 1.5.4.1 a été [https://twitter.com/ConcernedApe/status/1367396751489953797 publiée] le 15 février 2021, et correspond à la {{version|1.5.4|version PC 1.5.4}}. |
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| :; Bugs corrigés | | :; Bugs corrigés |
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| ===1.5.4=== | | ===1.5.4=== |
− | : Stardew Valley 1.5.4 a été [https://twitter.com/ConcernedApe/status/1359988190694629376 publiée] le 11 Fevrier 2021, et correspond à la {{version|1.5.4|version PC 1.5.4}}. | + | : Stardew Valley 1.5.4 a été [https://twitter.com/ConcernedApe/status/1359988190694629376 publiée] le 11 février 2021, et correspond à la {{version|1.5.4|version PC 1.5.4}}. |
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| :; Porté depuis la version PC | | :; Porté depuis la version PC |
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− | ::* Inclus les changement des versions {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, et {{version|1.5.4}} depuis PC. | + | ::* Inclut les changement des versions {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, et {{version|1.5.4}} depuis PC. |
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| ===1.4.4=== | | ===1.4.4=== |
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| :; Porté depuis la version PC | | :; Porté depuis la version PC |
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− | ::* Inclus les changement des versions {{version|1.4.4|Stardew Valley 1.4.4}} depuis PC. | + | ::* Inclut les changement des versions {{version|1.4.4|Stardew Valley 1.4.4}} depuis PC. |
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| :; Changements | | :; Changements |
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| ::* Ajustement des commandes d'accès au chat en jeu. | | ::* Ajustement des commandes d'accès au chat en jeu. |
| ::* Correction de problèmes mineurs liés aux objets qui se balancent de haut en bas (casiers à crabes, indicateurs d'objets prêts, etc.) | | ::* Correction de problèmes mineurs liés aux objets qui se balancent de haut en bas (casiers à crabes, indicateurs d'objets prêts, etc.) |
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| + | ===1.4.3=== |
| + | |
| + | : Stardew Valley 1.4.3 a été [https://www.stardewvalley.net/console-1-4-3-patch/ publiée] on 20 Décembre 2019, et correspond à la {{version|1.4.3|version PC 1.4.3}}. |
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| + | :; Porté depuis la version PC |
| + | |
| + | ::* Inclus les changement des versions {{version|1.4.3|Stardew Valley 1.4.3}} depuis PC. |
| + | |
| + | :; Changements |
| + | |
| + | ::* Les actions Accepter/Sélectionner ou Annuler/Retour seront désormais mappées différemment en fonction de l'affectation du bouton Entrée. |
| + | ::* Mode de rangement des objets désactivé par défaut. |
| + | |
| + | :; Bugs corrigés |
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| + | ::* Réduction des problèmes au niveau de la fréquence d'images lors du passage entre les niveaux de la mine. |
| + | ::* Correction d'un problème où le jeu pouvait planter dans certains cas lorsqu'un anneau (comme le [[Bague en napalm]]) aurait causé la mort d'un autre ennemi. |
| + | ::* Correction potentielle d'un plantage lié à l'affichage de données de quête invalides dans le journal des quêtes. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 a été [https://twitter.com/ConcernedApe/status/1206741976478973952 publiée] le 16 décembre 2019, et correspond à la {{version|1.4.2|version PC 1.4.2}}. |
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| + | :; Porté depuis la version PC |
| + | |
| + | ::* Inclus les changement des versions {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, et {{version|1.4.2}} depuis PC. |
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| + | ===1.31=== |
| + | : Stardew Valley 1.31 sur PlayStation est sorti le 28 septembre 2019. |
| + | |
| + | :; Bugs corrigés |
| + | |
| + | ::* Correction d'un crash périodique lors de la lecture en coopération. |
| + | ::* Correction d'une fuite de mémoire en coopération. |
| + | ::* Correction des noms localisés pour les recettes d'artisanat. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 sur PlayStation 4 est sorti le 24 septembre 2019, et reflète la {{version|1.3.36|version PC 1.3.36}}. (Il n'y a pas de notes de version officielles ; celles-ci ont été créées sur la base des versions PC équivalentes.) |
| + | |
| + | :; Nouveau contenu |
| + | |
| + | ::* Prise en charge des langues [[:fr:Stardew Valley Wiki|française]], [[:ko:Stardew Valley Wiki|coréenne]], [[:it:Stardew Valley Wiki|italienne]], [[:hu:Stardew Valley Wiki|Hongroise]] et [[:tr:Stardew Valley Wiki|Turque]]. |
| + | ::* Ajout du [[multijoueur]]. Cela inclut le chat avec des émoticônes personnalisées et de nouveaux bâtiments [[Cabane]]. |
| + | ::* Ajout de l'événement [[Marché nocturne]]. |
| + | ::* Ajout de la mise à niveau communautaire à [[Scierie]]. |
| + | ::* Ajout de bacs d'expédition à construire à l'atelier de charpentier. |
| + | ::* Ajout de la rencontre [[Abigail]] au niveau 20 dans [[Mines|les mines]]. |
| + | ::* Ajout de nouveaux événements de coeur pour [[Jas]], [[Linus]], [[Pam]], [[Vincent]] et [[Willy]]. |
| + | ::* Ajout de nouveaux événements de coeur lorsque le joueur a donné un [[bouquet]] à tous les célibataires. |
| + | ::* Ajout de salles de coffres au trésor rares dans [[Caverne du crâne]]. |
| + | ::* Ajout de nouveaux monstres dans la [[Caverne du crâne]] : [[Fantôme de carbone]], [[Chauves-souris|Chauve-souris d'iridium]] et [[Crabe d'iridium]]. |
| + | ::* Ajout de [[Notes secrètes]] et des quêtes associées. |
| + | ::* Ajout de nouveaux objets : [[Récolteur automatique]], [[Graines de cactus]], [[Pot de jardin]], [[Pancarte en bois]] et [[Pancarte en pierre]], [[Lewis en or massif]], [[Perle]], [[Bague de mariage]], [[Meubles#Peintures_du_march.C3.A9_nocturne|nouvelles peintures]], et des objets décoratifs vendus dans les magasins et les festivals tout au long de l'année. |
| + | ::* Ajout du [[savoir de l'ours]], du [[charme spécial]], la [[Maîtrise de l'oignon de printemps]]. |
| + | ::* Ajout de la [[Égouts#Statue_de_l.27Incertitude|statue de l'incertitude]] pour changer de profession. |
| + | ::* Ajout d'un papier à lettres différent pour les lettres de [[Sandy]] et du [[Sorcier]]. |
| + | ::* Cheval ajouté [[chapeaux]]. |
| + | ::* Ajout d'un nouveau menu Crédits pour remplacer le menu "À propos" sur l'écran titre et suppression de la commande de chat <samp>/credits</samp>. |
| + | |
| + | :; Équilibrages |
| + | |
| + | ::* Augmentation du prix d'achat du bois, de la pierre, des minerais et du charbon au cours de l'année 2+. L'or reçu pour les vendre est inchangé. |
| + | ::* Prix réduit du [[Bac à fleurs]] de 1000po à 250po, et recette de 2000po à 1000po. |
| + | ::* Casser de petites souches d'arbres fournit désormais +1 XP de recherche de nourriture. |
| + | ::* Une fois que le joueur atteint le fond de la mine... |
| + | ::** [[Tesson prismatique|tessons prismatique]] et [[diamant|diamants]] peuvent rarement tomber d'un monstre ; |
| + | ::** gemmes et [[Champignon violet|champignons violets]] peuvent être trouvés lors de la recherche de poubelles ; |
| + | ::** les gemmes et les champignons violets peuvent être demandés dans les quêtes des PNJ ; |
| + | ::** certains monstres seront plus forts. |
| + | |
| + | :; Autres changements |
| + | |
| + | ::* Une fois que le joueur aura atteint le fond de la mine, le [[nain]] assistera aux mariages. |
| + | ::* La [[citrouille dorée]] est maintenant un objet aimé universellement (au lieu d'être détesté). |
| + | ::* Ajustement de plusieurs sprites de paquets de graines. |
| + | ::* Ajustement du portrait de dialogue de M. Qi. |
| + | ::* Vous pouvez maintenant ajouter le short du maire Lewis à la soupe de la [[Fête Hawaïenne]]. |
| + | ::* Vous pouvez maintenant mettre du [[Quartz de feu]] dans la [[Fournaise]] pour produire du [[Quartz raffiné]]. |
| + | ::* Vous pouvez maintenant remplir un arrosoir à l'évier de la cuisine. |
| + | ::* Les cheminées sont désormais des meubles : vous pouvez donc les déplacer et en acheter plusieurs différentes. |
| + | ::* Les arbres fruitiers ne peuvent pas être plantés au-dessus des décorations dans la bordure de la [[serre]] ou dans les coins de la serre. |
| + | ::* Amélioration des traductions chinoises. |
| + | ::* Amélioration de certaines descriptions d'objets. |
| + | ::* Amélioration des performances dans les endroits avec beaucoup de sources de lumière (''par exemple,'' torches). |
| + | ::* Amélioration des performances dans les fermes qui abritent beaucoup d'animaux. |
| + | ::* Porte du [[Cabanon]] centrée. |
| + | |
| + | :; Bug fixés |
| + | |
| + | ::* Correction des [[Le_joueur#Notes|codes d'apparitions des items]] autorisés dans les noms de personnages. |
| + | ::* Correction des cultures récoltées avec une [[faux]] ne donnant pas d'XP. |
| + | ::* Correction des [[Ruche|ruches]] donnant toujours du miel sauvage lorsqu'elles étaient utilisées dans des fermes personnalisées. |
| + | ::* Correction des graines plantées hors saison disparaissant. |
| + | ::* Correction de l'annulation de l'effondrement du joueur lorsqu'il ouvre le journal. |
| + | ::* Correction des bugs d'humeur et de bonheur des animaux. |
| + | ::* Correction de l'exploit d'échange d'objets du Cristalarium. |
| + | ::* Mobilier fixe pouvant être utilisé pour compléter des lots. |
| + | ::* Correction de certaines recettes autorisant le lait, mais pas le gros lait. |
| + | ::* Correction d'un crash survenu après 596 heures de jeu. |
| + | ::* Correction de l'apparition d'un escalier aux [[mines]] niveau 120 lorsqu'un objet placé est détruit. |
| + | ::* Plusieurs corrections de grammaire et d'orthographe. |
| + | ::* Correction des descriptions [[Graines de blé]] et [[Graines de chou chinois]] en portugais brésilien. |
| + | ::* Panneau de ressort fixe sur les bains publics en chinois. |
| + | ::* Correction des fichiers de sauvegarde susceptibles d'être écrasés si vous démarrez un nouveau fichier après avoir utilisé "Retour à l'écran titre". |
| + | <!-- |
| + | |
| + | Les notes de version suivantes ont été construites à partir des versions PC après la mise à jour initiale 1.3.27 sur PC, elles peuvent donc contenir des correctifs qui ne s'appliquent qu'à 1.3. |
| + | |
| + | --> |
| + | ::* Correction d'un bug empêchant les bâtiments d'être placés là où il y aurait un chemin/carreau de sol devant la porte. |
| + | ::* Correction de la musique qui ne joue pas au festival de la fête hawaïenne et en ville. |
| + | ::* Correction des plantages occasionnels des clients par temps de pluie. |
| + | ::* Correction du menu de chargement affichant 'pas de parties sauvegardées' lors de la recherche de fichiers. |
| + | ::* Correction d'un crash qui se produisait si vous entriez en collision avec un monstre sur la première image où vous entriez dans un nouvel emplacement. |
| + | ::* Correction d'un problème graphique de rotation des meubles. |
| + | ::* Correction d'un problème de localisation en allemand avec '% Farm' apparaissant dans le texte au lieu du nom de la ferme. |
| + | ::* Correction des slimes qui ne bondissaient pas correctement. |
| + | ::* Correction d'un crash lié à l'audio souvent causé lors de l'utilisation de bombes. |
| + | ::* Correction des Junimos laissant tomber les récoltes sur le sol au lieu de les ramasser. |
| + | ::* Correction des PNJ traversant les portes du saloon. |
| + | ::* Correction de la réinitialisation de la couleur des yeux au brun après le rechargement. |
| + | ::* Correction de l'impossibilité d'utiliser la tige / la fronde dans les mini-jeux du festival. |
| + | ::* Correction du bouton de retour du menu titre caché derrière les sous-menus. |
| + | ::* Correction de l'impossibilité de bouger après avoir reçu un cadeau à la [[Fête de l'Étoile Hivernale]]. |
| + | ::* Correction d'un crash lors de la sauvegarde après que le jeu ait ajouté le short de Lewis à la maison de Marnie. |
| + | ::* Correction d'un crash lors de l'affichage de la carte lorsqu'un autre joueur participe à certains événements. |
| + | ::* Correction du "double son" lors de l'utilisation de la pierre chantante. |
| + | ::* Correction d'une violation de la Convention de Genève (en remplaçant les croix rouges dans les graphiques). |
| + | ::* Correction de la possibilité pour les événements nocturnes d'annuler ou de sauter un événement de mariage. |
| + | ::* Correction de l'impossibilité de placer des objets donnés sur les deux rangées inférieures du musée. |
| + | ::* Correction des ouvriers agricoles incapables de ramasser les objets qu'ils ont déposés lors des festivals. |
| + | ::* Correction de l'événement intérieur de la maison améliorée de Pam qui ne se produisait pas. |
| + | ::* Correction du softlock causé par une capacité erronée à utiliser des poignards lors d'événements. |
| + | ::* Softlock fixe lorsque vous jouez au Journey of the Prairie King après 2h du matin. |
| + | ::* Correction des chansons en double dans le jukebox. |
| + | ::* Correction d'un bug où la musique ne joue pas correctement le matin. |
| + | ::* Correction d'un bug où donner un cadeau à un PNJ faisait que l'action de cadeau se produisait deux fois en succession rapide. |
| + | ::* Correction d'un bug de rotation des meubles pour les "tabourets". |
| + | ::* Correction de Junimos ne disparaissant pas après le dernier au revoir. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 sur PlayStation 4 est sorti le 22 juin 2017 et reflète la {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changements |
| + | |
| + | ::* Traductions pour [[:de:|allemand]], [[:es:|espagnol]], [[:pt:|portugais brésilien]], [[:ru:|russe]], [[:ja :|japonais]] et [[:zh:|chinois simplifié]]. |
| + | ::* Lors de l'utilisation d'un contrôleur, le curseur s'aligne par défaut entre les boutons de menu. Si vous désactivez cela, le curseur accélérera à la place tout en se déplaçant. |
| + | ::* Lorsque vous utilisez un contrôleur, appuyez sur le bouton de retour pour sauter les événements qui sont sautables. |
| + | |
| + | :; Bugs fixés |
| + | |
| + | ::* Les papiers peints et les sols n'ont plus d'indicateur de placement de carreaux montrant un objet aléatoire |
| + | ::* Stabilité accrue du code de sauvegarde des préférences. |
| + | ::* Correction d'un crash qui pouvait se produire lorsqu'un cochon essayait de faire apparaître une truffe mais qu'il n'y avait pas de place pour cela. |
| + | ::* Correction de quelques rares plantages qui auraient pu se produire à tout moment pendant le jeu. |
| + | ::* Correction d'une faute de frappe du mot "pronounce" dans l'événement de mariage. |
| + | ::* Correction du joueur qui n'obtenait pas la recette des cookies s'il sautait l'événement d'Evelyn. |
| + | ::* Le niveau d'agriculture affecte désormais le rendement des cultures avant le niveau 10. |
| + | ::* Correction des plantages lors du chargement des fichiers de sauvegarde. |
| + | ::* Correction des plantages lors de la sauvegarde en raison de la quête de massacre de monstres. |
| + | ::* Améliorations mineures des performances de la ferme. (spécifique à la console) |
| + | ::* Corrections audio diverses. (spécifique à la console) |
| + | ::* Suppression de l'onglet réalisations de la fenêtre de collecte (spécifique à la console). |
| + | |
| + | ===1.03=== |
| + | : Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017]. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Share overlay image in PS4 streams has been removed. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Fixed crash when hatching / buying baby blue chickens. |
| + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Fixed crashes while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| + | |
| + | :; Changes |
| + | |
| + | ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. |
| + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. |
| + | ::* The CIRCLE button can now be used to close Grandpa’s letter. |
| + | ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. |
| + | ::* SQUARE button can now be held down to auto-repeat while in menus. |
| + | ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). |
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
| + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
| + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
| + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
| + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
| + | ::* We now show the ground placement indicator for seeds, like other objects. |
| + | ::* Fixed incorrect tool hit location in some situations. |
| + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). |
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==[[File:PS Vita logo.png|50px]] PS Vita== |
| + | The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1232797409010278400 won't receive later content updates] (including multiplayer) due to platform limitations. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash which could occur when using the Hoe within the mines. |
| + | ::* Fixed crash during Shane's two-heart event. |
| + | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. |
| + | ::* Fixed periodic crash which could occur after several hours of gameplay. |
| + | |
| + | ===1.01=== |
| + | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Nintendo Switch</span>== |
| + | La dernière version sur Switch est l'équivalent |
| + | à {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | ===1.5.4.2=== |
| + | : Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900 released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed more gameplay bugs and crashes. |
| + | ::* Fixed some randomization bugs. |
| + | ::* Fixed multiplayer crashes on bigger farms. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797 released] on 4 March 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376 released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed controller applet not appearing when docking. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | ; Changes |
| + | |
| + | :* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | :* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | :* Centered [[shed]] door. |
| + | |
| + | ; Bug fixes |
| + | |
| + | :* Fixed bug where music doesn't correctly play in the morning. |
| + | :* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | :* Fixed furniture rotation bug for "stools". |
| + | :* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.3.33=== |
| + | : Stardew Valley 1.3.33 on Switch was released on 21 January 2019. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Tweaked new "H" [[health]] icon. |
| + | |
| + | :; Bug Fixes |
| + | |
| + | ::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction. |
| + | ::* Fixed "fishing stance" visual glitches in multiplayer. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000po to 250po, and recipe from 2000po to 1000po. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. |
| + | ::* Improved Chinese translations. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crops harvested with a scythe not giving XP. |
| + | ::* Fixed bee houses always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | |
| + | :; Changes specific to Switch |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].) |
| + | |
| + | ===1.2.36=== |
| + | : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. |
| + | ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! |
| + | ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. |
| + | ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. |
| + | ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. |
| + | ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. |
| + | ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. |
| + | ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. |
| + | ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. |
| + | ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. |
| + | ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. |
| + | ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. |
| + | ::* Fixed a crash that occurred when opening the journal with no quests. |
| + | ::* Fixed occasional inability to select certain items in the crafting menu. |
| + | ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. |
| + | ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. |
| + | ::* Fixed occasional left channel audio crackling |
| + | ::* Fixed lack of vibration in handheld mode |
| + | |
| + | ===1.2.35=== |
| + | : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added an extended message on the saving screen warning the player not to turn off the console. |
| + | |
| + | ===1.2.34=== |
| + | : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes (equivalent to PC) |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | :; Bug fixes (specific to Switch) |
| + | |
| + | ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. |
| + | ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. |
| + | |
| + | ==[[File:Xbox One Logo.png|20px]] Xbox One== |
| + | The latest version for Xbox One is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797 released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376 released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000po to 250po, and recipe from 2000po to 1000po. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | ===1.14=== |
| + | : Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Fixed crash when hatching / buying baby blue chickens. |
| + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Fixed crashes while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | ::* The bug that causes crashes while looking for save files has been fixed. |
| + | ::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded. |
| + | ::* The following issues are also fixed by the above, but may continue to affect save files they're already present in: |
| + | ::** Crash when speaking to Gunther. |
| + | ::** Incorrect item / object graphics. |
| + | ::** Objects that should be interactive not being interactive. |
| + | ::** Crashes when walking into specific parts of the farm. |
| + | ::** Crashes while harvesting specific crop tiles. |
| + | ::** Crashes while hovering over specific items in your inventory. |
| + | ::** Crashes while shipping specific items. |
| + | |
| + | ===1.13=== |
| + | : Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| + | |
| + | :; Changes |
| + | |
| + | ::* The LT and RT buttons can now be used to switch buildings in carpenter menu. |
| + | ::* The shipping menu can now be closed by pressing the VIEW button. |
| + | ::* The B button can now be used to close Grandpa’s letter. |
| + | ::* B button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* B button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the A button. |
| + | ::* X button can now be held down to auto-repeat while in menus. |
| + | ::* The VIEW button can now be used to advance the “Level Up” dialog. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
| + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
| + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
| + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
| + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
| + | ::* We now show the ground placement indicator for seeds, like other objects. |
| + | ::* Fixed incorrect tool hit location in some situations. |
| + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| + | |
| + | ===1.12=== |
| + | : Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). |
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | [[Category:Content]] |
| + | |
| + | [[de:Konsolenversionsverlauf]] |
| + | [[en:Console Version History]] |
| + | [[es:Historial de versiones de consolas]] |
| + | [[it:Cronologia delle versioni della console]] |
| + | [[ja:コンソールのバージョン履歴]] |
| + | [[ko:콘솔 버전 기록]] |
| + | [[hu:Konzol verzióelőzmények]] |
| + | [[pt:Histórico de Versões de Console]] |
| + | [[ru:История версий консоли]] |
| + | [[tr:Konsol Sürüm Geçmişi]] |
| + | [[zh:主机版历史]] |