Différences entre versions de « Pêche »
(Traductions : redirections vers d'autres articles du même thème, phrase d'introduction, sommaire (except for "Angled Casts", I didn't find a proper translation), en-têtes des tableaux et des noms de plats.) |
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Ligne 1 : | Ligne 1 : | ||
{{TOC right|npt=y}}{{Traduire}} | {{TOC right|npt=y}}{{Traduire}} | ||
− | :'' | + | :''Pour une liste des poissons ainsi que de leurs emplacements, voir la page [[Poisson]].'' |
− | :'' | + | :''Pour un index de complétion de la collection de poissons, voir la page [[Collections#Poisson|Collections]].'' |
− | :'' | + | :''Pour le guide pour attraper tous les poissons, voir la page [[Stratégie de pêche]].'' |
− | :'' | + | :''Voir également : [[Appât]], [[Matériel de pêche]]'' |
− | ''' | + | |
+ | |||
+ | La '''Pêche''' est une [[Compétences|compétence]] associée au fait d'attraper des [[Poisson|poissons]] avec une [[Outils#Cannes à pêche|canne à pêche]] ou en collectant des [[Objets]] grâce aux [[Casier à crabes|casiers à crabes]]. | ||
==Présentation et commandes== | ==Présentation et commandes== | ||
Ligne 18 : | Ligne 20 : | ||
Lors de la capture, le nom du poisson et sa taille s'affichent. Les joueurs peuvent garder une trace du nombre de poissons qu'ils ont pêchés et de leur longueur record dans leur menu [[Collections#Poisson|Collections]]. | Lors de la capture, le nom du poisson et sa taille s'affichent. Les joueurs peuvent garder une trace du nombre de poissons qu'ils ont pêchés et de leur longueur record dans leur menu [[Collections#Poisson|Collections]]. | ||
− | ==Les | + | ==Les spécificités de la pêche== |
===Les types de poissons=== | ===Les types de poissons=== | ||
Ligne 26 : | Ligne 28 : | ||
* Le lieu de la pêche | * Le lieu de la pêche | ||
− | Par exemple, | + | Par exemple, le lac dans la forêt, la rivière de la forêt ou encore la rivière de la ville peuvent contenir différent types de poissons. Vous pouvez voir la page complète : [[Fishing Strategy#Time and Locations|La stratégie de la pêche]]. |
Note: Vous pouvez attraper des [[Fish#Legendary Fish|poissons légendaire]], vous devez pêcher sur des formes de bulles spécifiques, mais en général, formes de bulles spécifiques n'a pas d'importance. | Note: Vous pouvez attraper des [[Fish#Legendary Fish|poissons légendaire]], vous devez pêcher sur des formes de bulles spécifiques, mais en général, formes de bulles spécifiques n'a pas d'importance. | ||
− | === | + | ===Taille de la barre=== |
The green rectangle increases in size with higher fishing skill level. | The green rectangle increases in size with higher fishing skill level. | ||
The upgraded fishing rods (''i.e.'', [[Fiberglass Rod]] and [[Iridium Rod]]) do '''not''' affect the bar size. However, using the [[Training Rod]] does affect the bar size; it always gives you a bar size equivalent to level 5 fishing. | The upgraded fishing rods (''i.e.'', [[Fiberglass Rod]] and [[Iridium Rod]]) do '''not''' affect the bar size. However, using the [[Training Rod]] does affect the bar size; it always gives you a bar size equivalent to level 5 fishing. | ||
− | === | + | ===Distance de coulée=== |
The player's skill level determines the maximum possible casting distance, with increases happening at levels 1, 4, and 8. The actual casting distance will be a fraction of the maximum distance, based on the fullness of the mini-game casting meter. Any cast that is more than 99% of the maximum distance is highlighted by the text "Max". "Max" casts do not receive any special benefit. | The player's skill level determines the maximum possible casting distance, with increases happening at levels 1, 4, and 8. The actual casting distance will be a fraction of the maximum distance, based on the fullness of the mini-game casting meter. Any cast that is more than 99% of the maximum distance is highlighted by the text "Max". "Max" casts do not receive any special benefit. | ||
Ligne 45 : | Ligne 47 : | ||
The actual length of the cast is less important than where the bobber lands. Standing as close to the water's edge allows casts to go further from land, as does avoiding locations with other nearby shores (e.g., try to fish where a river is as wide and straight as possible). The game considers any walkable surface, including bridges and piers, to be "land". | The actual length of the cast is less important than where the bobber lands. Standing as close to the water's edge allows casts to go further from land, as does avoiding locations with other nearby shores (e.g., try to fish where a river is as wide and straight as possible). The game considers any walkable surface, including bridges and piers, to be "land". | ||
− | === | + | ===Qualité du poisson=== |
The factors that influence fish quality are: | The factors that influence fish quality are: | ||
* Casts further from land produce better quality fish. | * Casts further from land produce better quality fish. | ||
Ligne 53 : | Ligne 55 : | ||
[[File:FishZone.png|200px|thumb|right|Pool of Bubbles]] | [[File:FishZone.png|200px|thumb|right|Pool of Bubbles]] | ||
− | === | + | ===Bulles=== |
Sometimes, a pool of bubbles appears in the water. If you cast into them, sparkles appear to indicate that you have successfully landed in them. Bubbles grant two benefits: | Sometimes, a pool of bubbles appears in the water. If you cast into them, sparkles appear to indicate that you have successfully landed in them. Bubbles grant two benefits: | ||
* Fish bite much more quickly. | * Fish bite much more quickly. | ||
Ligne 60 : | Ligne 62 : | ||
Bubbles do not influence fish quality. | Bubbles do not influence fish quality. | ||
− | === | + | ===Prises parfaites=== |
The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits: | The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits: | ||
* If it is a silver or gold quality fish, the quality of the fish is increased by one. (''i.e.'', a silver fish becomes a gold fish, a gold fish becomes an iridium fish) | * If it is a silver or gold quality fish, the quality of the fish is increased by one. (''i.e.'', a silver fish becomes a gold fish, a gold fish becomes an iridium fish) | ||
Ligne 67 : | Ligne 69 : | ||
Making a perfect catch is the only way to get an iridium quality fish. | Making a perfect catch is the only way to get an iridium quality fish. | ||
− | === | + | ===Énergie=== |
At fishing skill level 0, casting a fishing pole consumes 8 energy. Each subsequent fishing level decreases the amount of energy used by 0.1. (While the game shows whole numbers, internally it does not round numbers.) Thus, on the 10th cast at level 1 fishing, the game shows an energy cost of only 7 instead of 8. At level 10 fishing, all casts take (and show) costs of 7 energy. | At fishing skill level 0, casting a fishing pole consumes 8 energy. Each subsequent fishing level decreases the amount of energy used by 0.1. (While the game shows whole numbers, internally it does not round numbers.) Thus, on the 10th cast at level 1 fishing, the game shows an energy cost of only 7 instead of 8. At level 10 fishing, all casts take (and show) costs of 7 energy. | ||
Ligne 75 : | Ligne 77 : | ||
* When bubbles spawn in an awkward location, it is sometimes necessary to angle the cast in order to get the bobble to land in them. | * When bubbles spawn in an awkward location, it is sometimes necessary to angle the cast in order to get the bobble to land in them. | ||
− | === | + | ===Temps=== |
* In single-player: | * In single-player: | ||
** Time is paused while the mini-game is active. | ** Time is paused while the mini-game is active. | ||
Ligne 87 : | Ligne 89 : | ||
* During the ice-fishing contest in the [[Festival of Ice]], the contest timer is never paused even during the mini-game. | * During the ice-fishing contest in the [[Festival of Ice]], the contest timer is never paused even during the mini-game. | ||
− | == | + | ==Pôles de Pêche== |
<!--Note: This table is transcluded on the Tools page.--> | <!--Note: This table is transcluded on the Tools page.--> | ||
<section begin="fishingrods" /> | <section begin="fishingrods" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
!Image | !Image | ||
− | ! | + | !Nom |
− | ! | + | !Coût |
− | ! | + | !Améliorations |
− | ! | + | !Localisation |
− | ! | + | !Conditions nécessaires |
|- | |- | ||
|[[File:Training Rod.png|center]] | |[[File:Training Rod.png|center]] | ||
Ligne 127 : | Ligne 129 : | ||
|}<section end="fishingrods" /> | |}<section end="fishingrods" /> | ||
− | ==[[File:Fishing_Skill_Icon.png|32px|link=]] | + | ==[[File:Fishing_Skill_Icon.png|32px|link=]] La compétence Pêche== |
<p>Fishing Skill is increased by catching [[Fish]], [[Trash]], [[Seaweed]], [[Green Algae]], or [[White Algae]] with a Fishing Rod/Pole or by harvesting [[Crab Pot]]s.</p> | <p>Fishing Skill is increased by catching [[Fish]], [[Trash]], [[Seaweed]], [[Green Algae]], or [[White Algae]] with a Fishing Rod/Pole or by harvesting [[Crab Pot]]s.</p> | ||
<p>Each level grants +1 Fishing Rod [[Skills#Proficiency|Proficiency]], increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite.</p> | <p>Each level grants +1 Fishing Rod [[Skills#Proficiency|Proficiency]], increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite.</p> | ||
Ligne 133 : | Ligne 135 : | ||
{{:Fishing/Skill}} | {{:Fishing/Skill}} | ||
− | == | + | ==Points d'expérience== |
The amount of experience earned for each caught fish is as follows: <ref name="fishexp" /> | The amount of experience earned for each caught fish is as follows: <ref name="fishexp" /> | ||
Ligne 155 : | Ligne 157 : | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Niveaux |
− | ! Total<br /> | + | ! Total<br />Expérience |
− | ! Total Sardines<br />( | + | ! Total Sardines<br />(Sans étoile) |
− | ! Total | + | ! Total pour un poisson légendaire doré<br />(225XP) |
− | ! Total | + | ! Total pour Casier à crabes |
|- | |- | ||
! 1 | ! 1 | ||
Ligne 228 : | Ligne 230 : | ||
Note that an alternative method of gaining Fishing XP is by using [[Fish Pond]]s. | Note that an alternative method of gaining Fishing XP is by using [[Fish Pond]]s. | ||
− | == | + | ==Nourriture== |
Certain [[Cooking|cooked dishes]] will temporarily increase fishing level. | Certain [[Cooking|cooked dishes]] will temporarily increase fishing level. | ||
{{Recipes|header}} | {{Recipes|header}} | ||
− | {{: | + | {{:Soupe de palourdes|RecipeRow}} |
− | {{: | + | {{:Plat de la mer|RecipeRow}} |
− | {{: | + | {{:Escargots|RecipeRow}} |
− | {{: | + | {{:Ragoût de poisson|RecipeRow}} |
− | {{: | + | {{:Tacos de poisson|RecipeRow}} |
− | {{: | + | {{:Bisque de homard|RecipeRow}} |
− | {{: | + | {{:Gâteau à l'érable|RecipeRow}} |
− | {{: | + | {{:Pudding de mousse de mer|RecipeRow}} |
− | {{: | + | {{:Cocktail de crevettes|RecipeRow}} |
− | {{: | + | {{:Soupe à la truite|RecipeRow}} |
{{Recipes|footer}} | {{Recipes|footer}} | ||
− | == | + | ==Coffre aux trésors== |
During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon [[File:Fishing Treasure Chest.png|24px|class=inline]]. If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest. | During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon [[File:Fishing Treasure Chest.png|24px|class=inline]]. If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest. | ||
Ligne 250 : | Ligne 252 : | ||
The following is a list of all items that can be found inside Treasure Chests. | The following is a list of all items that can be found inside Treasure Chests. | ||
{| class="wikitable sortable" id="roundedborder" | {| class="wikitable sortable" id="roundedborder" | ||
− | ! | + | !Objet |
− | ! | + | !Nombre dans le coffre |
− | ! | + | !Niveau de Pêche requis |
− | ! | + | !Autres conditions nécessaires |
|- | |- | ||
|{{name|Treasure Chest}} | |{{name|Treasure Chest}} | ||
Ligne 471 : | Ligne 473 : | ||
|} | |} | ||
− | == | + | ==Succès== |
There are 4 [[Achievements]] related to Fishing. Note that catching [[Green Algae]], [[White Algae]], or [[Seaweed]] counts towards these achievements. | There are 4 [[Achievements]] related to Fishing. Note that catching [[Green Algae]], [[White Algae]], or [[Seaweed]] counts towards these achievements. | ||
*Fisherman (Catch 10 different [[fish]]) | *Fisherman (Catch 10 different [[fish]]) | ||
Ligne 478 : | Ligne 480 : | ||
*Mother Catch (Catch 100 [[fish]]) | *Mother Catch (Catch 100 [[fish]]) | ||
− | == | + | ==Références== |
<references> | <references> | ||
<ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref> | <ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref> | ||
</references> | </references> | ||
− | == | + | ==Historique== |
{{history|1.4|Introduced [[Training Rod]]. Removed exploit where clicking the journal icon would pause time but still allow fish to bite.}} | {{history|1.4|Introduced [[Training Rod]]. Removed exploit where clicking the journal icon would pause time but still allow fish to bite.}} | ||
Version du 23 mars 2020 à 15:42
Traduction incomplète Cet article ou cette section n'a pas été complètement traduit en français.
Vous êtes invités à aider à sa traduction en la révisant. |
- Pour une liste des poissons ainsi que de leurs emplacements, voir la page Poisson.
- Pour un index de complétion de la collection de poissons, voir la page Collections.
- Pour le guide pour attraper tous les poissons, voir la page Stratégie de pêche.
- Voir également : Appât, Matériel de pêche
La Pêche est une compétence associée au fait d'attraper des poissons avec une canne à pêche ou en collectant des Objets grâce aux casiers à crabes.
Présentation et commandes
Pour lancer une canne à pêche dans un plan d'eau, maintenez enfoncé le bouton Utiliser l'outil (c'est-à-dire le bouton gauche de la souris sur PC ou le bouton X sur Xbox). Un compteur apparaît, indiquant jusqu'où ira la ligne. Relâchez pour lancer. Il est également possible de modifier légèrement le placement de la ligne à mi-course avec les touches de mouvement, ce qui vous permet de mieux contrôler la visée de la distribution.
Lorsqu'un poisson mord, le pomper se tortille et un point d'exclamation apparaît au-dessus de la tête du joueur. Cliquez sur le bouton gauche de la souris (ou sur le bouton X sur Xbox) pour démarrer le mini-jeu.
L'affichage du mini-jeu contient un rectangle vert mobile qui indique la zone d'effet de votre ligne de pêche. Le but du mini-jeu de pêche est de garder la petite icône de poisson dans le rectangle vert jusqu'à ce que la barre de progression à droite soit complètement remplie. Si l'icône du poisson se déplace au-dessus ou au-dessous du rectangle vert, la barre de progression diminue et le poisson s'échappe si la barre de progression atteint le bas.
Vous pouvez soulever le rectangle vert en appuyant sur le bouton Utiliser l'outil. Un clic plus lent maintient le vert en place lorsqu'il n'est pas en bas. Maintenez le bouton gauche de la souris pour le soulever à une vitesse croissante. Soyez prudent en le déplaçant, car il prend rapidement de l'élan et prend du temps à s'inverser, ce qui facilite le dépassement du poisson et la vidange de la barre de progression.
Lors de la capture, le nom du poisson et sa taille s'affichent. Les joueurs peuvent garder une trace du nombre de poissons qu'ils ont pêchés et de leur longueur record dans leur menu Collections.
Les spécificités de la pêche
Les types de poissons
Les types de poissons, on peut les déterminés avec différents facteurs :
- Les saisons
- La météo
- Le lieu de la pêche
Par exemple, le lac dans la forêt, la rivière de la forêt ou encore la rivière de la ville peuvent contenir différent types de poissons. Vous pouvez voir la page complète : La stratégie de la pêche.
Note: Vous pouvez attraper des poissons légendaire, vous devez pêcher sur des formes de bulles spécifiques, mais en général, formes de bulles spécifiques n'a pas d'importance.
Taille de la barre
The green rectangle increases in size with higher fishing skill level.
The upgraded fishing rods (i.e., Fiberglass Rod and Iridium Rod) do not affect the bar size. However, using the Training Rod does affect the bar size; it always gives you a bar size equivalent to level 5 fishing.
Distance de coulée
The player's skill level determines the maximum possible casting distance, with increases happening at levels 1, 4, and 8. The actual casting distance will be a fraction of the maximum distance, based on the fullness of the mini-game casting meter. Any cast that is more than 99% of the maximum distance is highlighted by the text "Max". "Max" casts do not receive any special benefit.
Casts that land as far away from land (in any direction) as possible provide several benefits:
- The chances of catching trash decrease
- The quality of the fish is likely to be better
- The chances of hooking a difficult-to-catch fish is slightly larger
- Some high-quality treasure is only possible far from land
The actual length of the cast is less important than where the bobber lands. Standing as close to the water's edge allows casts to go further from land, as does avoiding locations with other nearby shores (e.g., try to fish where a river is as wide and straight as possible). The game considers any walkable surface, including bridges and piers, to be "land".
Qualité du poisson
The factors that influence fish quality are:
- Casts further from land produce better quality fish.
- Fishing skill (including any buffs from eating food) slightly improves fish quality.
- Randomness adds some variablity to the possible quality.
- Perfect catches improve the quality by one grade, as long as the fish was at least silver quality initially.
Bulles
Sometimes, a pool of bubbles appears in the water. If you cast into them, sparkles appear to indicate that you have successfully landed in them. Bubbles grant two benefits:
- Fish bite much more quickly.
- The likelihood of catching rarer types of fish increases over water without bubbles.
Bubbles do not influence fish quality.
Prises parfaites
The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits:
- If it is a silver or gold quality fish, the quality of the fish is increased by one. (i.e., a silver fish becomes a gold fish, a gold fish becomes an iridium fish)
- The amount of experience awarded for catching the fish is multiplied by 2.4.
Making a perfect catch is the only way to get an iridium quality fish.
Énergie
At fishing skill level 0, casting a fishing pole consumes 8 energy. Each subsequent fishing level decreases the amount of energy used by 0.1. (While the game shows whole numbers, internally it does not round numbers.) Thus, on the 10th cast at level 1 fishing, the game shows an energy cost of only 7 instead of 8. At level 10 fishing, all casts take (and show) costs of 7 energy.
Angled Casts
It is possible to slightly alter the line's placement mid-cast with the movement keys, allowing you better control over aiming the cast. Angling the cast is useful in two scenarios:
- In some non-standard fishing spots, it is necessary to angle the cast in order to get further from land.
- When bubbles spawn in an awkward location, it is sometimes necessary to angle the cast in order to get the bobble to land in them.
Temps
- In single-player:
- Time is paused while the mini-game is active.
- Time is not paused during the animation when the casting bar is increasing.
- Time is not paused during the animation when the line is going out.
- Time is not paused during the animation when the fish is flying back towards you.
- Time is not paused during the popup that shows you what type of fish that you have caught.
- If you caught a treasure chest, time is paused while you look through the chest's inventory.
- In multiplayer, time is never paused.
- If you are attacked (for example, by a slime while fishing in the Secret Woods), the slime will continue to attack and damage you during the mini-game, even though the clock is paused.
- During the ice-fishing contest in the Festival of Ice, the contest timer is never paused even during the mini-game.
Pôles de Pêche
Image | Nom | Coût | Améliorations | Localisation | Conditions nécessaires |
---|---|---|---|---|---|
Training Rod | 25po | Easier to use (only catches common Fish). | Buy from Willy's Fish Shop | ||
Bamboo Pole | 500po | Given to you by Willy Buy from Willy's Fish Shop |
|||
Fiberglass Rod | 1 800po | Able to use bait. | Buy from Willy's Fish Shop | Fishing Level 2 (You receive a letter the day after it becomes available) | |
Iridium Rod | 7 500po | Able to use bait & tackle. | Buy from Willy's Fish Shop | Fishing Level 6 (You receive a letter the day after it becomes available) |
La compétence Pêche
Fishing Skill is increased by catching Fish, Trash, Seaweed, Green Algae, or White Algae with a Fishing Rod/Pole or by harvesting Crab Pots.
Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite.
Niveau 1 | Niveau 2 | Niveau 3 | Niveau 4 | Niveau 5 | |||
---|---|---|---|---|---|---|---|
Recettes fabrication : | Recettes fabrication : | Recettes fabrication / cuisine: | Recettes fabrication : | Choisir une profession : | |||
Distance de coulée augmentée d'une tuile | Appât
|
Casier à crabes Plat de la mer
|
|
Pêcheur*
|
Trappeur
| ||
Niveau 6 | Niveau 7 | Niveau 8 | Niveau 9 | Niveau 10 | |||
Recettes fabrication : | Recettes fabrication : | Recettes fabrication : | Recettes fabrication : | Pêcheur : | Trappeur : | ||
Leurre Piège flotteur
|
Flotteur en liège Chasseur de trésor
|
Bac à compost Ardillon Hameçon à leurre
|
Aimant
|
Pêcheur (maître)*
|
Loup de mer
| ||
Pirate
|
Maître des leurres
|
*Remarque : les traductions françaises de "Fisher" (niveau 5) et "Angler" (niveau 10) sont toutes deux "Pêcheur". Pour plus de clarté, ce wiki utilisera "Pêcheur (maître)" pour faire référence à la profession de niveau 10.
Points d'expérience
The amount of experience earned for each caught fish is as follows: [1]
XP = (Fish Quality + 1) * 3 + (Fish Difficulty / 3)
- Fish Quality = 0 for normal, 1 for silver, 2 for gold, or 4 for iridium
- Fish Difficulty is a number from 5-110, listed in the data file Fish.xnb.
For example, a regular quality sardine (difficulty 30) would net you (0 + 1) * 3 + (30 / 3) = 13XP.
XP is multiplied by 2.2 if you also catch a treasure chest, by 2.4 if the catch was "perfect" and by 5 if the catch was a Legendary fish. These multiplications stack, and are performed in order (first treasure chest, then perfect, then Legendary).
For example, catching a perfect Sardine with a treasure chest would earn you 13 * 2.2 = 28.6 (truncated to 28) XP, then 28 * 2.4 = 67.2 (truncated to 67) XP.
Catching a perfect gold quality Crimsonfish (difficulty 95) with a treasure chest would net you (2+1) * 3 + (95 / 3) = 40.67 (truncated to 40) base XP; 40 * 2.2 = 88XP; 88 * 2.4 = 211.2 (truncated to 211) XP; 211 * 5 = 1055 XP.
Crab pots earn you 5XP each time you collect from them, no matter what is collected.
Trash, algae and seaweed caught with the fishing pole earn 3 XP each.
Experience level is increased immediately upon harvesting a Crab Pot or catching an item with a fishing pole, but the "level up" window doesn't appear until after going to sleep.
The XP required for leveling up is the same as for all skills:
Niveaux | Total Expérience |
Total Sardines (Sans étoile) |
Total pour un poisson légendaire doré (225XP) |
Total pour Casier à crabes |
---|---|---|---|---|
1 | 100 | 8 | 1 | 20* |
2 | 380 | 30 | 2 | 76 |
3 | 770 | 60 | 4 | 154 |
4 | 1300 | 100 | 6 | 260 |
5 | 2150 | 166 | 10 | 430 |
6 | 3300 | 254 | 15 | 660 |
7 | 4800 | 370 | 22 | 960 |
8 | 6900 | 531 | 31 | 1380 |
9 | 10000 | 770 | 45 | 2000 |
10 | 15000 | 1154 | 67 | 3000 |
*Note: The first level of fishing cannot normally be completed with Crab Pots, because the player does not have access to bait until level 2. If, however, the player befriends Linus, his four heart cutscene will give the recipe for Wild Bait, which can be used to bait crab pots at any Fishing Skill level.
In addition, three crab pots can be earned at any Fishing Level by completing the Paquet casier à crabes dans l'aquarium. Completing the bundle without playing the fishing mini-game (or using crab pots) requires 4 fish foraged from the beach and 1 crab obtained by killing crabs in the mines.
Note that an alternative method of gaining Fishing XP is by using Fish Ponds.
Nourriture
Certain cooked dishes will temporarily increase fishing level.
Image | Nom | Description | Ingrédients | Énergie / Santé | Buff(s) | Durée de buff | Source de recette | Prix de vente | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Soupe de palourdes | Un moyen idéal pour vous réchauffer après une nuit froide en mer. | Palourde (1) Lait (1) | 225 101 |
Pêche (+1) | 16m 47s | Willy (Lettre - 3+ ) |
135po | ||||
Plat de la mer | Ça vous tiendra chaud dans l’air froid de la mer. | Sardine (2) Galettes de pommes de terre (1) | 150 67 |
Pêche (+3) | 5m 35s | Pêche Niveau 3 | 220po | ||||
Escargots | Un mollusque de grande taille qui vit dans une coquille en spirale. | Escargot (1) Ail (1) | 225 101 |
Pêche (+2) | 16m 47s | Willy (Lettre - 5+ ) |
125po | ||||
Ragoût de poisson | Ça sent fort la marée. Mais c'est bon au goût. | Écrevisse (1) Moule (1) Bigorneau (1) Tomate (1) | 225 101 |
Pêche (+3) | 16m 47s | Willy (Lettre - 7+ ) |
175po | ||||
Tacos de poisson | Ça sent délicieusement bon. | Thon (1) Tortilla (1) Chou rouge (1) Mayonnaise (1) | 165 74 |
Pêche (+2) | 7m | Linus (Lettre - 7+ ) |
500po | ||||
Bisque de homard | Cette soupe délicate est une recette de famille secrète de Willy. | Homard (1) Lait (1) | 225 101 |
Pêche (+3) Énergie max (+50) | 16m 47s |
Willy (Lettre - 9+ ) |
205po | ||||
Gâteau à l'érable | C’est un beignet sucré avec un glaçage généreux d’érable. | Sirop d'érable (1) Sucre (1) Farine de blé (1) | 225 101 |
Agriculture (+1) Pêche (+1) Extraction minière (+1) | 16m 47s |
|
300po | ||||
Pudding de mousse de mer | Ce pudding saumâtre vous mettra vraiment dans l’esprit marin! | Flet (1) Carpe de minuit (1) Encre de Calamar (1) | 175 78 |
Pêche (+4) | 3m 30s | Pêche (Niveau 9) | 300po | ||||
Cocktail de crevettes | Un apéritif somptueux à base de crevettes fraîchement pêchées. | Tomate (1) Crevette (1) Raifort sauvage (1) | 225 101 |
Pêche (+1) Chance (+1) | 10m |
|
160po | ||||
Soupe à la truite | Très salée. | Truite arc-en-ciel (1) Algues vertes (1) | 100 45 |
Pêche (+1) | 4m 39s |
|
100po |
Coffre aux trésors
During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon . If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest.
The base chance of finding a chest is 15%. The probability can be increased with the Magnet (+15%), the Treasure Hunter (+5%) and the Pirate profession (+15%) for a total of 50% chance. It is further increased by daily Luck (+Luck/2).
The following is a list of all items that can be found inside Treasure Chests.
Objet | Nombre dans le coffre | Niveau de Pêche requis | Autres conditions nécessaires |
---|---|---|---|
Coffre au trésor | 1 | 2+ | |
Minerai d'iridium | 1-2 | Must cast far from land | |
Minerai d'or | 1-24 | Must cast far from land | |
Minerai de fer | 1-24 | ||
Minerai de cuivre | 1-24 | ||
Bois | 1-24 | ||
Pierre | 1-24 | ||
Charbon | 1-24 | ||
Hameçon à leurre | 1 | 6+ | Must cast far from land |
Bait | 1-15 | ||
Appât sauvage | 2-10 | Must know the recipe for Wild Bait | |
Lost Book | 1 | Only if you've already found 1+ Lost Books, and the Museum's Library collection is not complete | |
Queue squelettique | 1 | 2+ | Only if you've already found 1+ artifacts |
Fossile de nautile | 1 | 2+ | Only if you've already found 1+ artifacts |
Fossile d'amphibiens | 1-2 | 2+ | Only if you've already found 1+ artifacts |
Poupée ancienne | 1 | 2+ | Only if you've already found 1+ artifacts |
Bijoux elfiques | 1 | 2+ | Only if you've already found 1+ artifacts |
Bâton à mâcher | 1 | 2+ | Only if you've already found 1+ artifacts |
Éventail décoratif | 1 | 2+ | Only if you've already found 1+ artifacts |
Oeuf de dinosaure | 1 | 2+ | Only if you've already found 1+ artifacts |
Disque rare | 1 | 2+ | Only if you've already found 1+ artifacts |
Épée ancienne | 1 | 2+ | Only if you've already found 1+ artifacts |
Cuillère rouillée | 1 | 2+ | Only if you've already found 1+ artifacts |
Éperon rouillé | 1 | 2+ | Only if you've already found 1+ artifacts |
Rouage rouillé | 1 | 2+ | Only if you've already found 1+ artifacts |
Statue de poulet | 1 | 2+ | Only if you've already found 1+ artifacts |
Graine ancienne | 1 | 2+ | Only if you've already found 1+ artifacts |
Outil préhistorique | 1 | 2+ | Only if you've already found 1+ artifacts |
Étoile de mer séchée | 1 | 2+ | Only if you've already found 1+ artifacts |
Ancre | 1 | 2+ | Only if you've already found 1+ artifacts |
Bris de verre | 1 | 2+ | Only if you've already found 1+ artifacts |
Flûte en os | 1 | 2+ | Only if you've already found 1+ artifacts |
Strange Doll | 1 | 2+ | |
Strange Doll | 1 | 2+ | |
Géode | 1-6 | ||
Géode gelée | 1-6 | ||
Géode de lave | 1-6 | Must cast far from land | |
Quartz de feu | 1-4 | 2+ | Must cast far from land |
Rubis | 1-4 | 2+ | Must cast far from land |
Émeraude | 1-4 | 2+ | Must cast far from land |
Larme gelée | 1-4 | 2+ | |
Jade | 1-4 | 2+ | |
Aigue-marine | 1-4 | 2+ | |
Cristal de terre | 1-4 | 2+ | |
Améthyste | 1-4 | 2+ | |
Topaze | 1-4 | 2+ | |
Diamant | 1-2 | 2+ | |
Tesson prismatique | 1 | 6+ | |
Mélange de graines | 1-3 | ||
Germez de riz | 2-10 | Spring only, not at The Beach | |
Neptune's Glaive | 1 | 2+ | |
Broken Trident | 1 | 2+ | |
Petite bague scintillante | 1 | 2+ | |
Petite bague magnétique | 1 | 2+ | |
Bague en améthyste | 1 | 2+ | |
Bague en topaze | 1 | 2+ | |
Bague en aigue-marine | 1 | 2+ | |
Bague de jade | 1 | 2+ | |
Bague d'émeraude | 1 | 2+ | |
Bague de rubis | 1 | 2+ | |
Anneau d'iridium | 1 | 2+ | |
Sneakers | 1 pair | 2+ | |
Rubber Boots | 1 pair | 2+ | |
Leather Boots | 1 pair | 2+ | |
Work Boots | 1 pair | 2+ | |
Combat Boots | 1 pair | 2+ | |
Tundra Boots | 1 pair | 2+ | |
Thermal Boots | 1 pair | 2+ | |
Dark Boots | 1 pair | 2+ | |
Firewalker Boots | 1 pair | 2+ | |
Genie Shoes | 1 pair | 2+ |
Succès
There are 4 Achievements related to Fishing. Note that catching Green Algae, White Algae, or Seaweed counts towards these achievements.
- Fisherman (Catch 10 different fish)
- Ol' Mariner (Catch 24 different fish)
- Master Angler (Catch every fish)
- Mother Catch (Catch 100 fish)
Références
- ↑ See Tools/FishingRod::doPullFishFromWater in the game code.
Historique
- 1.4 : Introduced Training Rod. Removed exploit where clicking the journal icon would pause time but still allow fish to bite.
Compétences et stats | |
---|---|
Compétences | Agriculture • Combat • Cueillette • Extraction minière • Pêche |
Stats | Attaque • Chance • Chance Crit. • Défense • Immunité • Magnétisme • Poids • Puissance Critique • Vitesse |